New thread for this game, but is necessary, because i have a lot of information to tell to all interested in this. I started with the UNDUB project, because this game was ugly dubbed, in special, the opening theme. I manage to fix that, but others problems starting to show. Now i manage to fix nearly all problems: a) UNDUB is nearly finished: - Japanese voices (when the character or your partner attacks). - Press Start Screen: In the previous version, this screen didn't have sound, NOW have the original JP music. - Opening Theme: In japanese, WITH the US video (you only notice the difference when you see the video and show the part of the logo of Phantasy Star Zero with japanese characters under the logo). b) Japanese Items: - I manage to find the way to have the JP items in the US version. Is a texture file that I reinserted and magic! JP items without problems. c) What we need to finish 100%: - JP Items didn't have the special sound like the original (at least Mario's Warp Pipe Bazooka sounds like a generic Bazooka). - JP Items have the same name as a generic weapon. For example, Hylia Shield is called Shield, but IS Hylia Shield. - Able to edit the .mods files (video scenes) and undub it. * PATCH: PS0_UNDUB_V2 | MIRROR - YOU NEED TO USE THIS VERSION OF PS0: Phantasy_Star_Zero_USA_PROPER_NDS-BAHAMUT without trim (128 mb). Note: After patching the game, you can trim it! * Action Replay code to bypass the AP (by KazoWAR): Warning: Spoilers inside! - This patch DOESN'T modify the ID of the game, having the SAME ID as the original game, so, the AR codes are 100% compatible with this patch, so here is the AR code for the AP. - If you want, you can use DSATM to patch (in this patch) the AR code and not have to use it with a cheat. 020C5464 E3A00000 020C5468 E12FFF1E 020C557C E3A00000 020C5580 E12FFF1E 020C590C E3A00000 020C5910 E12FFF1E 020C5A14 E3A00000 020C5A18 E12FFF1E 020C5EBC E3A00000 020C5EC0 E12FFF1E 020C5F7C E3A00000 020C5F80 E12FFF1E 020C603C E3A00000 020C6040 E12FFF1E 020C6114 E3A00000 020C6118 E12FFF1E * More Technical Information: Warning: Spoilers inside! If you want to know what files was modified, this are some: a) sound/sound_data_bgm.sdat: - This file have all music files. - US version have a extra file, and that's the reason that my first undub doesn't have music in the press start screen. (Now is Fixed!) - I replaced some internal files in the .sdat file, like SEQ_BGM_TITLE.sseq with a copy version of SEQ_BGM_MAIN.sseq (original used by JP version). - In .sdat, i reinserted 083-STRM_OPENING.STRM with the JP version, making posible the JP Opening Theme. b) sound_data_se.sdat -> Character voices, a simple replaced action to have JP voices. c) items/weapons.zarc -> Items textures. (Now has the JP items!) Test and enjoy. If you want to contribute with this project, post your discoveries here. Oh, and BTW, with the patch, the game trimmed have the size of 115mb and not 116 like the US version unpatched.