"Perfect Dark" gets a fully playable PC port
The developer of the port, @fgsfds has been working hard on bringing the PC port in a stable and bug-free state, and currently he only states minor graphical issues, and some occasional crashes, but those are gonna be ironed out down the road.
Here's the current status of the project according to the GitHub repository's ReadMe:
The game is in a mostly functional state, with both singleplayer and split-screen multiplayer modes fully working.
There are minor graphics- and gameplay-related issues, and possibly occasional crashes.
The following extra features are implemented:
Currently only 32-bit platforms are supported, namely x86 Windows and Linux.
- mouselook;
- dual analog controller support;
- widescreen resolution support;
- configurable field of view;
- 60 FPS support, including fixes for some framerate-related issues;
- fixes for a couple original bugs and crashes;
- basic mod support, currently enough to load a few custom levels;
- slightly expanded memory heap size.
Note that 32-bit binaries will still work on 64-bit versions of those platforms,though you might have to install some additional libraries.
As with other decompilation projects, the user is required to provide their own copy in ROM format to play the PC port of the title. The port currently supports 32-bit platforms, including both Windows and Linux. It's possible that the 32-bit executable could work on 64-bit machines too.
Perfect Dark PC port GitHub repository