ROM Hack RELEASE Outer Worlds Graphics and FPS Mods

Stepik

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How for lock on 720p bro? I have plug a charger, but the graphic still so blurr.
You must change this settings in [SwitchHandheld DeviceProfile] section
+CVars=r.setres=1280x720
+CVars=r.ScreenPercentage=100
+CVars=r.Tonemapper.Sharpen=0
+CVars=r.DynamicRes.OperationMode=0
+CVars=r.TemporalAA.Upsampling=0
+CVars=r.TemporalAASamples=0
in \Engine\Config\Switch\BaseSwitchDeviceProfiles.ini file
This settings gives true resolution without blur and TAA, but fps is very low
 
Last edited by Stepik,

mattyxarope

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Axious

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If i use this mod but without use or without instal/setting OC, are i still use this mod for max reso?

Or are the mod still work without instal/setting OC?
 
Last edited by Axious,

Axious

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Soo where i must setting OC in my switch, setting in handheld gpu, cpu, ram or setting in handheld CHARGING GPU, cpu, ram?
 

m3anmug

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What are good temps to have while overclocking? I changed my thermal paste (MX-4) a few months back and i get around 50-55 while running oc settings.. Just wondering what is good and what is too hot?
 

Axious

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By the Way why my sys-clk can't set to be Enable, the text is "Desable" and i can't set change to "Enable" please correct me, thnx.
.
So how to set "Enable" my sys-clk?
.
I used sxos 2.9.4 and fw 9.2.
 
Last edited by Axious,

reflash

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Hey if your issue is not being able to OC above 460mhz due to battery concerns while on to go, you just need to grab one of these things like I did so you can OC up to the max with no concerns for the best possible quality. It's called a Nyko Power Pak and it just attaches to your switch. https://www.amazon.com/Nyko-Power-P...ds=switch+charger+case&qid=1591543146&sr=8-17

Hey, thanks for your fast response!
I definitly like your way of problem-solving. But I already paid like 60 bucks for that game and every other game I play on my switch looks at least 'okay' to me without any accessoiries so i'd rather prefer not to buy additional hardware for 'just' one game.

But still, is there any unmodified pak file of that game? That way I could try it myself again and publish my findings in case someone wants to play the same way.

Regards!
 
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Nemix77

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When do you think Nintendo is going to spill the beans on a Switch Pro because this is just getting bad...

Unreal Engine 5 supported for Switch and developers looking to port PS5 games to the Switch...

Yeah we need a Switch Pro in 2021 or else it's going feel worst than comparing PS3 graphics vs Wii graphics moving forward beyond 2020.

I'm almost certain Nintendo knows this and I expect an announcement in late Fall 2020.
 
Last edited by Nemix77,

Cencil

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When do you think Nintendo is going to spill the beans on a Switch Pro because this is just getting bad...

Unreal Engine 5 supported for Switch and developers looking to port PS5 games to the Switch...

Yeah we need a Switch Pro in 2021 or else it's going feel worst than comparing PS3 graphics vs Wii graphics moving forward beyond 2020.

I'm almost certain Nintendo knows this and I expect an announcement in late Fall 2020.
Even if we got a Switch pro in 2021 we'd more than likely still have to wait a very long time for new models to be hacked
 

NotACat

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Hey, thanks for your fast response!
I definitly like your way of problem-solving. But I already paid like 60 bucks for that game and every other game I play on my switch looks at least 'okay' to me without any accessoiries so i'd rather prefer not to buy additional hardware for 'just' one game.

But still, is there any unmodified pak file of that game? That way I could try it myself again and publish my findings in case someone wants to play the same way.

Regards!
Yes I need it too, I think changing AA to FXAA (or disable it) and enable SSAO/SSR will be good for me, that preset with too much settings bump up make handheld mode unplayable
 

Bladexdsl

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lol this game is a lost cause it was never meant to be ported to the switch. all the hacking and mods in the world ain't going to make this game better!
 

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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
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    and realistically they wouldn't

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