Hacking Official Xbox One Retroarch Thread

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I think New Super Mario bros. Wii is a light game its only 300mb :P I wish Sunshine ran better :/ The Petey Piranha boss fight is fullspeed!! but everything else..... lol

lol, but I think that is probably because it's an earlier build. Is there a compatibility list somewhere for retroarch xbox one
 

Seems odd that Switch is ahead of XB1 when the power of the two are not even close. Guess Switch just have more devs working on it.

No offense intended to anyone working on XB1 emulators it's just that Switch has N64 working, Dreamcast working (in Horizon but better in Lakka), Dolphin working in Lakka (mostly GC)
 
Last edited by EmulateLife,
Seems odd that Switch is ahead of XB1 when the power of the two are not even close. Guess Switch just have more devs or the right devs working on it.
doesn't hurt the fact that the Switch got a massive hack in the first year :P xbox has dev mode but its just not the same.
I'm sure this Dolphin port should be running faster than this.. I'm guessing its only using one of the Xbox's Cpu Cores? I dunno.
 
doesn't hurt the fact that the Switch got a massive hack in the first year :P xbox has dev mode but its just not the same.
I'm sure this Dolphin port should be running faster than this.. I'm guessing its only using one of the Xbox's Cpu Cores? I dunno.

I'm also sure that it will keep getting optimized and better as time passes. This is probably just a proof that it works decently, and it will get better.

With the new talk of dev mode escalation privilege exploit, I wonder if that will change and become better though.
 
I also wonder if the desire to do the work on Xb1 exists as much as Switch. Switch is 1. selling like hot cakes 2. only two years old 3. portable. Xbox one is about to be in it's last year before the next Xbox console comes out, and not portable.
 
I also wonder if the desire to do the work on Xb1 exists as much as Switch. Switch is 1. selling like hot cakes 2. only two years old 3. portable. Xbox one is about to be in it's last year before the next Xbox console comes out, and not portable.

I think interest can be generated once someone figures out an easier way to port to xbox one. The biggest problem right now is that any xbox one homebrew is required to be UWP, and only dev mode. If people figure out an easier way to port to xbox one, or maybe even a way to inject games into the xbox one built in emulator for 360 and OG xbox, I can see a lot of people flooding back in.

Basically, homebrew developers need more control over the xbox one resources.
 
I hope something like that happens. I haven't bought an actual Xbox One game physical or digital in 3 years. I don't usually sell consoles but I'd probably sell it right now without the potential of emulators.
 

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