1. Joel Schmidt

    Joel Schmidt GBAtemp Regular
    Member

    Joined:
    Mar 29, 2011
    Messages:
    133
    Country:
    United States
    Interesting that they say that 1.7.7 enables the Ozone driver for UWP builds. Is that somehow different from that what was already enabled?

    Optimizations for VFS system, hopefully it adds speed or fixes the path issue that exists when RetroArch is set as App.
     
    Last edited by Joel Schmidt, May 7, 2019
  2. dominater01

    dominater01 GBAtemp Maniac
    Member

    Joined:
    Mar 13, 2009
    Messages:
    1,275
    Country:
    United States
    "Optimizations for VFS system" is what we had gotten when the build got faster for us on build 15

    idk what they mean by ozone is enabled for uwp since we've had it already
     
  3. Joel Schmidt

    Joel Schmidt GBAtemp Regular
    Member

    Joined:
    Mar 29, 2011
    Messages:
    133
    Country:
    United States
    .
     
    Last edited by Joel Schmidt, May 7, 2019
  4. Rafciu

    Rafciu GBAtemp Regular
    Member

    Joined:
    Jan 6, 2019
    Messages:
    141
    Country:
    Poland
    Official libretro profile sended alpha version of 1.7.7 retroarch for xbox one. Is there any difference between Dominater and Libretro buids or its the same thing ?
     
  5. dominater01

    dominater01 GBAtemp Maniac
    Member

    Joined:
    Mar 13, 2009
    Messages:
    1,275
    Country:
    United States
    its the same thing, me and him worked together on this
     
  6. DRAGONBALLVINTAGE

    DRAGONBALLVINTAGE The GBATemp Hacker
    Member

    Joined:
    Jun 27, 2017
    Messages:
    734
    Country:
    United States
    Can you please tell us what is the next big thing your working on with RetroArch on Xbox One?
     
  7. dominater01

    dominater01 GBAtemp Maniac
    Member

    Joined:
    Mar 13, 2009
    Messages:
    1,275
    Country:
    United States
    right now there is no big thing to work on with retroarch, what it needs now is a bunch of bug fixes but that isnt up to me, thats up to the devs at libretro
     
    DRAGONBALLVINTAGE likes this.
  8. Deleted User

    Deleted User Newbie

    Why dont we get n64 and dreamcast ppsspp like my switch?
     
    Bear_OtS likes this.
  9. DRAGONBALLVINTAGE

    DRAGONBALLVINTAGE The GBATemp Hacker
    Member

    Joined:
    Jun 27, 2017
    Messages:
    734
    Country:
    United States
    If I'm correct OpenGL not working or something correct me if I'm wrong
     
  10. dominater01

    dominater01 GBAtemp Maniac
    Member

    Joined:
    Mar 13, 2009
    Messages:
    1,275
    Country:
    United States
    your right, the cores require open gl and theres no d3d11 core for dreamcast
     
    DRAGONBALLVINTAGE likes this.
  11. dominater01

    dominater01 GBAtemp Maniac
    Member

    Joined:
    Mar 13, 2009
    Messages:
    1,275
    Country:
    United States
    we have a new dev for ppsspp for the time being who seems to be fixing bugs for the uwp build specifically so thats exciting, im hoping the pull request goes through at some point because what he's done has really helped
     
  12. dominater01

    dominater01 GBAtemp Maniac
    Member

    Joined:
    Mar 13, 2009
    Messages:
    1,275
    Country:
    United States
    well the pull request is still pending, hopefully it goes through at some point the things he fixed/changed/added to ppsspp isnt the biggest in terms of emulation but is helpful

    stuff added

    1 working fonts for games and homebrew
    2 working language so you can use more then just english (should be working) havent tested it but its there
    3 the ability to direct download iso's etc from the ppsspp store
    4 a replacement file for gold so it will compile now

    and now he's working on a way to add your own custom url for a custom store in the ppsspp.ini file

    plus any other bugs etc he wants to fix

    like i said nothing in terms of making it faster or run games better but some awesome things that will be a great addition to the emulator
     
    Last edited by dominater01, May 16, 2019
    DRAGONBALLVINTAGE likes this.
  13. blahkamehameha

    blahkamehameha GBAtemp Regular
    Member

    Joined:
    Mar 31, 2010
    Messages:
    271
    Country:
    United States
    Anyone know how to easily set the default controls for the PCSXReARMed core to be Dual Analog? (Aka joysticks) EDIT: I first load the core, and in the Quick Menu, it's set to "Retropad w/ Analog". I then "Save Core Remap File" which is successful. But, in Quick Menu, Overrides, "Save Core Overrides" it gives me the error "Error saving overrides". Any idea how to fix this? I'm using the above build 17 by dominater01

    EDIT 2: Ok, so it seems you have to actually load a game, and then change the specific game's controls from Standard to Dualshock, then do all the above. Working now.
     
    Last edited by blahkamehameha, May 19, 2019
    DRAGONBALLVINTAGE likes this.
  14. dominater01

    dominater01 GBAtemp Maniac
    Member

    Joined:
    Mar 13, 2009
    Messages:
    1,275
    Country:
    United States
    Last edited by dominater01, May 20, 2019
  15. fernandoshadows

    Newcomer

    Joined:
    Nov 17, 2017
    Messages:
    32
    Country:
    Brazil
    Hi I put 35 gb for the dev mod more so I can use just over 3 gb using the panel xbox for the pc does anyone know how I can use more space for rons? THX
     
  16. dominater01

    dominater01 GBAtemp Maniac
    Member

    Joined:
    Mar 13, 2009
    Messages:
    1,275
    Country:
    United States
    i think your saying you upped you dev storage and still cant upload more then 3gb's or something like that

    i've heard about this issue but i dont think anyone has figured out why

    best thing to do is just buy a external 3.0 hdd so you dont have to mess with the storage

    if this isnt what you said idk i cant read that
     
  17. Deleted User

    Deleted User Newbie

    I downloaded it through the official website but does not work as it should... Dom´s one works like clockwork jajaja, maybe my Xbox likes you, bro.

    Thanks for sharing every build and the effort you and the other guys are putting on this port. We do appreciate it a lot.
     
  18. dominater01

    dominater01 GBAtemp Maniac
    Member

    Joined:
    Mar 13, 2009
    Messages:
    1,275
    Country:
    United States
    thats weird there build is my build it shouldnt be wrong
     
  19. Joel Schmidt

    Joel Schmidt GBAtemp Regular
    Member

    Joined:
    Mar 29, 2011
    Messages:
    133
    Country:
    United States
    It's the name they gave their developer sandbox environment.

    The way I understand developer mode space allocation to work is that when you increase the storage space you are creating room for multiple sandbox environments not making a larger sandbox itself.
     
    Last edited by Joel Schmidt, May 24, 2019
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - Retroarch, Official, Thread