Hacking NUSPacker - pack files into installable packages

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No, what will delay SALT will be their mindset on the current status of the Wii U scene and how people treat them while they are working on it.

we should all not bother them to avoid delaying or cancelling any sort of release.
I hope they release something soon. If they wait until after a user friendly solution releases, no one will want to convert from it even if theirs is a lot better.
 
Last edited by KiiWii,
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Last edited by KiiWii,
Wow do you have a link to the channel please? RedNAND (I assume?)

@punderino :)
Yeah, rednand as you need signature patches. I won't try this on my sysnand, lol.

This is just something I throw together for me by using a random app and replacing the .rpx + modifing the .xml's + meta data. Still has copyrighted material in it (bootsound + logo), but I'm sure that some kind of official release is created the following days. But before a release a fully working config of .xml's and final meta need to be found / decided I guess.
 
Yeah, rednand as you need signature patches. I won't try this on my sysnand, lol.

This is just something I throw together for me by using a random app and replacing the .rpx + modifing the .xml's + meta data. Still has copyrighted material in it (bootsound + logo), but I'm sure that some kind of official release is created the following days. But before a release a fully working config of .xml's and final meta need to be found / decided I guess.

Hmm: Exactly as I proposed earlier....

https://gbatemp.net/threads/nuspacker-pack-files-into-installable-packages.447689/#post-6807023

Interesting to see how long it takes for the bricks to swamp the temp, and how much longer after that a sys version will take.

Thanks for the clarification :)
 
Last edited by KiiWii,
I wonder, can this be used to repack disc-files, which only had a ready2play release but no WUD and then be installed afterwards with the original disc-ticket in sysNAND or will it only work on redNAND?
 
Last edited by Scoop111,
Yeah, rednand as you need signature patches. I won't try this on my sysnand, lol.

This is just something I throw together for me by using a random app and replacing the .rpx + modifing the .xml's + meta data. Still has copyrighted material in it (bootsound + logo), but I'm sure that some kind of official release is created the following days. But before a release a fully working config of .xml's and final meta need to be found / decided I guess.
Great to see how far we've come in the wii u scene! If you end up compiling a version without that copyrighted material and need someone to test it for you i can help with that :)
 
can anyone report this being better than SDK tools for packing, or is this more or less open source alternative to same end.

My biggest disappointment with REDnand as I installed it was that I expected to finally USB install repacks of fan patches, undubs, out of region games, etc. and I got only ONE repack to boot (and if I repacked the PATCH for that game so I could launch it from home menu, with it's update it had, it would crash on startup) - That really was abysmal to my anus. I really hope something would be figured out why do repacks of loadiine games that work 100% in loadiine, or just base region free launcher, don't with the repack that should just work.
 
Maybe I'm just a moron and this isn't supposed to work with the app I'm trying to pack ; but i'm still gonna cry for help here :

I'm trying to pack actmgr (Account Manager) with this tool but It keeps failing , have a log

Code:
C:\Users\Adrien\Documents\Wii U\GAMES\NATIVE\HOMEBREW AND TOOLS FOR WII U\actmgr
\NDEBUG\actmgr_p01>java -jar NUSPACKER.jar -in C:\Users\Adrien\Documents\Wii U\G
AMES\NATIVE\HOMEBREW AND TOOLS FOR WII U\actmgr\NDEBUG\actmgr_p01\ -out C:\Users
\Adrien\Documents\Wii U\GAMES\NATIVE\HOMEBREW AND TOOLS FOR WII U\actmgr packed\
 -tID 0005000062626262 -encryptionKey 62626262626262626262626262626262 -encryptK
eyWith D7B00402659BA2ABD2CB0DB27FA2B656
NUSPacker 0.1 - alpha

Files read. Set it to content files.
-----
Apply rule /code/app.xml
No file matched the rule. Lets delete the content again
-----
Apply rule /code/cos.xml
No file matched the rule. Lets delete the content again
-----
Apply rule /meta/meta.xml
No file matched the rule. Lets delete the content again
-----
Apply rule /meta/.*[^.xml]+
No file matched the rule. Lets delete the content again
-----
Apply rule /meta/bootMovie.h264
No file matched the rule. Lets delete the content again
-----
Apply rule /meta/bootLogoTex.tga
No file matched the rule. Lets delete the content again
-----
Apply rule /meta/Manual.bfma
No file matched the rule. Lets delete the content again
-----
Apply rule /code/.*(.rpx|.rpl)
Trying /code/.*(.rpx|.rpl)to/
-----
Apply rule /code/preload.txt
No file matched the rule. Lets delete the content again
-----
Apply rule /content/.*
No file matched the rule. Lets delete the content again
-----
Generating the FST.
Exception in thread "main" java.lang.NullPointerException
        at com.tim.wuppacker.fst.FSTEntries.updateDirRefs(FSTEntries.java:91)
        at com.tim.wuppacker.fst.FSTEntries.update(FSTEntries.java:44)
        at com.tim.wuppacker.fst.FST.update(FST.java:38)
        at com.tim.wuppacker.NUSPackageFactory.createNewPackage(NUSPackageFactor
y.java:48)
        at com.tim.wuppacker.Starter.main(Starter.java:94)
 
Maybe I'm just a moron and this isn't supposed to work with the app I'm trying to pack ; but i'm still gonna cry for help here :

I'm trying to pack actmgr (Account Manager) with this tool but It keeps failing , have a log

You used a folder that has no code/content/meta folder
 

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