
Dialexio said:One of the best tools just got extremely better. Probably nothing could top the XML database and patching titles.
I would like to recommend either removing stub IOSes from the database.xml, or at least warn about them. At the time of writing, these are the known stubs: IOS4, IOS10, IOS11 v256, IOS16, IOS20 v256, IOS30 v2816, IOS50 v5120, IOS51 v4864, IOS254. (The ones without versions mean all of their revisions on NUS are stubs.)
Also, I couldn't help but notice BC and MIOS revisions were missing from the default database.xml. The versions for BC (1-100) are 2, 4, and 5. The versions for MIOS (1-101) are 4, 5, 8, and 9.
Thanks! I've updated the versions in the database on my end. I'm thinking that something like a tag with a description of what makes the title dangerous will be a good solution for not only stub IOS modules but also other dangerous titles (System Menu, etc.).
QUOTE(sirakain @ Jul 8 2009, 05:07 AM) And what is the "Amount of DLC" in the Trucha section ?
In section 'Fake (Trucha) Ticket Signing', the time limit is at 2147483647 sec, or 7F FF FF FF in hex. Shouldn't it be FF FF FF FF ? (or 4294967295 sec )
Also noticed you could check/uncheck the boxes while downloading.
you should disable the possibility to check the 'Trucha' Box when downloading a content that doesn't have a ticket.
and I'm confirming that when you successfully download a WW/VC, the button can't be clicked again.
tueidj said:You can't just make up some ticket and magically be able to decrypt NUS content. Constructing a ticket is only useful if you've got decrypted content that you want to install on the wii.nicksasa said:you know, if you reconstruct another tik file ..... ive done it before it its really hard

A "stub" IOS cannot be used at all. Nintendo uses these stubs to overwrite things that they don't like people using, such as IOS16 and PatchMii (which installed into IOS254).lazor said:Well the URL I'm using is wierd. I don't want to post it, because it's DLC for a game, instead of "tmd.xxxx" it's "00000000".
And when I don't put a version number in it says there's 1253 pieces of content. It doesn't actually download it, though it says it will.
The lowest version I could get to work was 151 pieces of content or so.
I guess I can just directly download the files.
Just change the URL from "00000000" to "tmd", download the file, and load the TMD in NUS Downloader. That ought to work. Remember NUS Downloader will not generate the ticket needed to play the game. That's why games should be purchased. (I'm not calling you a pirate.)
Bloodlust said:QUOTE(Dialexio @ Jul 8 2009, 09:31 AM) One of the best tools just got extremely better. Probably nothing could top the XML database and patching titles.
I would like to recommend either removing stub IOSes from the database.xml, or at least warn about them. At the time of writing, these are the known stubs: IOS4, IOS10, IOS11 v256, IOS16, IOS20 v256, IOS30 v2816, IOS50 v5120, IOS51 v4864, IOS254. (The ones without versions mean all of their revisions on NUS are stubs.)
Also, I couldn't help but notice BC and MIOS revisions were missing from the default database.xml. The versions for BC (1-100) are 2, 4, and 5. The versions for MIOS (1-101) are 4, 5, 8, and 9.
Keep up the great work!![]()
Could you explain briefly what are stub IOSes? And why it can brick?

WB3000 said:Does 3.2 really require the exact specific version of the IOS? A TMD only specifies the IOS number, not version, so that would need to be hard coded somehow...

lll said:I assume that most System Menus would freak out if given a stub IOS since they almost certainly use features that aren't present in IOS9.

Softmodding guides that use IOS16 rely on the leaked IOS16 v257. The version on NUS, however, is v512. v512 is a stub meant to prevent use of v257.Bloodlust said:Earlier on there was a cboot2 softmod which uses ios16 and lu64.wad. If ios16 is a stub ios, then what is the purpose there?
Dialexio said:System Menu 3.2 will accept any IOS30, so long as it's not a stub (obviously). That means 3.2 can operate on IOS30 v1037, though I'd think USB keyboard support might be wacked up. Heck, Waninkoko's Firmware Downgrader gives IOS30 v1039 for System Menus 3.0-3.2.![]()
Everything seems good in beta2.I would recommend making the contents of the tag appear in a prompt, though.![]()
Softmodding guides that use IOS16 rely on the leaked IOS16 v257. The version on NUS, however, is v512. v512 is a stub meant to prevent use of v257.Bloodlust said:Earlier on there was a cboot2 softmod which uses ios16 and lu64.wad. If ios16 is a stub ios, then what is the purpose there?


QUOTE said:Size Differences
After the initial release, there were concerns rising about differences in file sizes between official WADs and NUSD ones. A first, obvious difference is in that official ones have a footer, and NUSD packed ones do not. This adds a few bytes onto the official ones which will not be present.
A second difference may be noticed in the Certificate Chain added to the WAD. While it may appear entirely different, it is simply ordered in a different way, and the Wii sees nothing different. V1.1 of NUSD will order the certs in the most common way, so that difference is covered.
The only real difference is in some tickets. NUS has a variation on the ticket for a title, as do the WADs that come in discs. While they are different, the only changed values are small (ticket_id and DLC purchases). The big things like Title Key remain intact. There has been no issues using these tickets, which is understandable as many are probably on your Wii right now.
carbonyle said:Yeah NUS Downloader is reliable for sure !
If you want some explications: http://wiibrew.org/wiki/NUS_Downloader
QUOTE said:Size Differences
After the initial release, there were concerns rising about differences in file sizes between official WADs and NUSD ones. A first, obvious difference is in that official ones have a footer, and NUSD packed ones do not. This adds a few bytes onto the official ones which will not be present.
A second difference may be noticed in the Certificate Chain added to the WAD. While it may appear entirely different, it is simply ordered in a different way, and the Wii sees nothing different. V1.1 of NUSD will order the certs in the most common way, so that difference is covered.
The only real difference is in some tickets. NUS has a variation on the ticket for a title, as do the WADs that come in discs. While they are different, the only changed values are small (ticket_id and DLC purchases). The big things like Title Key remain intact. There has been no issues using these tickets, which is understandable as many are probably on your Wii right now.

Bloodlust said:Thanks for the info. However the above explanation only applies to 1.1. Without a doubt 1.2 should be the same (I hope).


