like extrems said they are basicaly the same, they are very close, gliden64 is just the more updated version of the pluggin, if you read the wiki it even says "GLideN64 - A plugin developed by the maker of Glide64, though its code is actually originally based on gln64 (with combiner hacks from Glide64 and LLE code from z64gl)."No. Each fork has a name for a reason, whether or not they borrow code from each other. So, Glide is not an umbrella term for glN64, nor Glide64, nor GlideN64. Not64/Wii64 use glN64.
I have read that Wii64 Rice supports it, in case you want an immediate option.Quick question: any chance to fix missing sky in Goldeneye 007?
"possibly reconcile them"like extrems said they are basicaly the same, they are very close, gliden64 is just the more updated version of the pluggin, if you read the wiki it even says "GLideN64 - A plugin developed by the maker of Glide64, though its code is actually originally based on gln64 (with combiner hacks from Glide64 and LLE code from z64gl)."
I have read that Wii64 Rice supports it, in case you want an immediate option..
most fake controllers rarely work on homebrew in general.I have 2 controllers. A classic controller original that is working with not64 and a classic controller pro chinese clone. It not is working with not64. Anyway i tested yesterday Diddy Kong R and at moment with exception of bit glitch everthing is working extremsely well. Congratulations for your extreme efforts.
Ok. Anyway with original classic controller when i out from not64 to HBC the controls seems crazy changing like as many buttons pressed.most fake controllers rarely work on homebrew in general.
This is because I use a previously unknown 8-bit analog format and obviously the HBC can't deal with it.Ok. Anyway with original classic controller when i out from not64 to HBC the controls seems crazy changing like as many buttons pressed.
Thanks for this info. There is a possibility what we out to System Menu and not HBC?This is because I use a previously unknown 8-bit analog format and obviously the HBC can't deal with it.
btw while now there is no error opening roms with : and such, i still cant load a state on turok 3, i can save but not load, did something was forgotten to be changed when loading state?Try Destruction Derby 64 or Extreme-G 2.