Hacking Nintendont

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I've tried both. I've tried injecting them and installing them with WUP on my external, I fire it up, the Wii logo shows up and then the console shuts off. I try running it off of the sd card in vWii, nintendont gets to "Init..." and then the console shuts off. I don't get it.
seems nintendont is not starting correctly maybe you have a corrupted controller.ini, ninconfig.bin or nintendont boot.dol

try deleting any controller.ini you might have on root of sdcard and ninconfig.bin and then redownload nintendont boot.dol.
 
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seems nintendont is not starting correctly maybe you have a corrupted controller.ini, ninconfig.bin or nintendont boot.dol

try deleting any controller.ini you might have on root of sdcard and ninconfig.bin and then redownload nintendont boot.dol.

There wasn't any controller.ini but there was a "nincnig.bin", deleted it and I got the iso to run within Nintendont. What do I do to generate another nincfg.bin so I can use injected games again? previously I used the Wii U USB helper and I think it made it for me.
 
There wasn't any controller.ini but there was a "nincnig.bin", deleted it and I got the iso to run within Nintendont. What do I do to generate another nincfg.bin so I can use injected games again? previously I used the Wii U USB helper and I think it made it for me.
well if you have vwii unlocked just run nintendont there go into setting toogle what you want and then start any game you want it will be created and saved.
 
well if you have vwii unlocked just run nintendont there go into setting toogle what you want and then start any game you want it will be created and saved.

So I ran the game using Nintendont on vWii with no settings changed, that is without emulating a memory card. It runs. Then I switched just to emulating a memory card and it went back to shutting off the console when trying to load. Tried out different sizes of memory cards, same result each time. Also verified my MD5 was correct within Nintendont.
 
So I ran the game using Nintendont on vWii with no settings changed, that is without emulating a memory card. It runs. Then I switched just to emulating a memory card and it went back to shutting off the console when trying to load. Tried out different sizes of memory cards, same result each time. Also verified my MD5 was correct within Nintendont.
Is your sd card legit? Is your sd card write protected? The little switch on the side. Can you copy anything to the card from pc.
 
Last edited by Columbo2811,
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Yes. I was able to copy the SSBM iso to it. I've also been able to install games off of it which have run fine.
oh its easy just delete the raw file of that game and every game that shuts the console off, im guessing it made corrupted save files that are crashing nintendont.
 
Last edited by pedro702,
oh its easy just delete the raw file of that game and every game that shuts the console off, im guessing it made corrupted save files that are crashing nintendont.

Well, SSBM now works from the vWii Launcher, but now as far as I can tell none of my injections work. =/ They don't shut the console off, just freeze it on a black screen. Do I need to turn autoload on or something?
 
Well, SSBM now works from the vWii Launcher, but now as far as I can tell none of my injections work. =/ They don't shut the console off, just freeze it on a black screen. Do I need to turn autoload on or something?
probably need a ninconfig bin with mcemu turned on on sd card.
 
Is there a good source for one of those somewhere or how do I generate a working one?
well if you cant generate one its your sd card that is being faulty.

do this go to vwii start nintendont open up the settings and turn mcemu to on and wiiu widescreen if you want,then click b again and without exiting nintendont just start a game, any game on sd card, once the game starts nintendont settings are saved to sd card you can exit the game and try your vc inject.
 
Is it possible to change the Wii U Gamepad's brightness settings once I booted Nintendont? Pressing the Home button takes me straight to the Wii U Menu, so...

(I'm using the Wii U USB Helper release, which acts as a channel. Not sure if this makes any difference.)
 
Is it possible to change the Wii U Gamepad's brightness settings once I booted Nintendont? Pressing the Home button takes me straight to the Wii U Menu, so...
the gamepad has some builtin brightness control from what I remember by pressing start+up/down on the dpad that you can use in wii mode.
 
well if you cant generate one its your sd card that is being faulty.

do this go to vwii start nintendont open up the settings and turn mcemu to on and wiiu widescreen if you want,then click b again and without exiting nintendont just start a game, any game on sd card, once the game starts nintendont settings are saved to sd card you can exit the game and try your vc inject.

Thanks for all your help, I went in and made sure to turn on autoload as well and now all my injected games seem to be working like a charm. Playing some Double Dash now. =D
 
"The partition must be the first partition of the partition table, or the first primary FAT32 partition of the table."

I can confirm that Nintendon't still runs GameCube games on 2nd partition of my external HDD, while the first partition is NTFS (for personal stuffs and WBFS games). :)
 
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"The partition must be the first partition of the partition table, or the first primary FAT32 partition of the table."

I can confirm that Nintendon't still runs GameCube games on 2nd partition of my external HDD, while the first partition is NTFS (for personal stuffs and WBFS games). :)
yeah it depends on the revision, nintendont usb code chnaged alot of times.
 

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