First off, excuse me for the delay, been at the hospital for the past few days, that surgery I had in October failed and I had to redo it, it was a sudden thing so my apologies.
I hope all is well now.
Well I understand that but this shouldn't mean "the games aren't working"
Nobody has been saying that though.
it simply means "the widescreen patch is not working" I believe that every issue shall be listed in the compatibility list, even minor ones, that includes minor visual glitches and sound issues or any delay that don't occur on real hardware, I don't see why these problematic games in wide screen can't be marked to have issues in widescreen
That's exactly what we're saying should happen.
but they shall still be marked green for being fully playable otherwise,
The game itself, yes, absolutely. There was discussion, however, of having
separate color coding for the patch. At present there's just a check box--a yes or no indicator--that is often checked off as "yes" simply because the game doesn't crash while using it and/or nobody was paying attention to whether the aspect ratio change actually worked at all.
the widescreen menu can simply say "not working" or "not supported" or whatever, then a description of the issue can be listed
Yes, but we need cleanup of the existing list and some agreed upon standard of what the check box is supposed to mean, or otherwise we need something other than a yes/no indicator. Otherwise we'll likely continue to see loads of false check marks.
, but I don't see how this makes the games unplayable or should be labeled as orange or red.
Again, not what anybody was talking about, except to the extent that it was suggested that the widescreen hack indication (and
only that,
not the game as a whole) could be color coded separately from the game. It sounds like our opinions aren't too far off, but you've been misreading everyone.
As for the existing guidelines on the wiki, they definitely need tweaking...
Wiki said:
Wide (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode.
That part should be crystal clear:
Whether or not a game can be patched to run in widescreen mode. If the patch does absolutely nothing, then obviously the game can't be patched to run in widescreen mode, right?
But then we have this part:
Wiki said:
Games that fail to start or later error should be marked "
No". If the game displays any oddities but plays without crashing, you can enter "
Issues". If the game itself already has a widescreen option, enter "
Support". If your game has a widescreen option, you can either see in the options or look it up in this
list. If you didn't test Widescreen patch, leave the wide field blank.
No mention of what to do if the patch simply does nothing. The game doesn't fail to start or error (that we've noticed). It doesn't display any oddities. It's not a matter of the game supporting it directly or not. It's not a matter of not testing the patch. So one could reasonably infer that a non-working patch that otherwise causes no harm should be marked as working without issues, and that's exactly how some have been marked. What was initially clear in the first line is now murky after the rest of the instructions.