Hacking Nintendont

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everything also works for me and i have everything auto or off except mcemu but im using the original tv cables instead of component cables, when an iso starts shutting down your wii i experienced that with batman begins and it was the iso that got corruped on my hdd getting another solved my issue no idea why my hdd corrupted the iso until this day.

thanks but finally this is all about my hdd, on the flashdrive everything just work great! F-Zero GX PAL is fluent.
 
i have no idea when this started because i didn't test this game in a long while,
eternal darkess: almost inpossible to press R and L in menus to check i9nventory or save or whatnot (with ps3 and gc controllers native on/off)
also when hid is on and both gc and ps3 are plugged in the gc controller is being used

edit: also if cheats are enable and cheat file is not there, nintendont shutsdows on boot instead of ignoring cheats, after displaying memory card error!
Most single player games only use the controller for player 1. The gamecube controllers are assigned to the player corasponding to the port they are plugged into.

Read the whole message when cheats are enable and cheat file is not there it tells you exactly what file is missing. It does display and I havent seen a post about cheats not working because they werent set up correctly since the cheat errors were added. (This error is currently only working if cheart path is on)
 
257 fixed Geist HID function, thanks guys :)

i have no idea when this started because i didn't test this game in a long while,
eternal darkess: almost inpossible to press R and L in menus to check i9nventory or save or whatnot (with ps3 and gc controllers native on/off)
also when hid is on and both gc and ps3 are plugged in the gc controller is being used

edit: also if cheats are enable and cheat file is not there, nintendont shutsdows on boot instead of ignoring cheats, after displaying memory card error!

No problems with ED here, and I'm using HID Gamecube adapter enabled. Not sure about cheat codes, they worked fine with Resident Evil 2 & 3 though...
 
about the Nintendont support for the official nintendo gamecube adapter:

is it limited to just one controller or can you use all four ports for multiplayer?
 
about the Nintendont support for the official nintendo gamecube adapter:

is it limited to just one controller or can you use all four ports for multiplayer?
all 4 ports work but i recomend you to use the latest rev 257 if you plan on using hid since it fixes and hid crash that was going around before.
 
all 4 ports work but i recomend you to use the latest rev 257 if you plan on using hid since it fixes and hid crash that was going around before.

so if ive updated to the latest version (I think its dated yesterday or today), then that should be cool right?

cool! thanks
 
so if ive updated to the latest version (I think its dated yesterday or today), then that should be cool right?

cool! thanks
yes its yesterdays rev and it should say 257 on the top when seeing nintendont menu.

FIX94 can u do some for RAINBOWSIX3?
if you want any dev looking into a specific bug a donation would for sure help then have the motivation to look at that particular issue and putting it on a higher priority to look at just a sugestion since helping the devs is always a good thing.
 
I'm sorry guys, I hate asking for help, but I can't find how to set up the GC adapter.
It worked for the classic controller when I tried it, I just put the adapter ini file on my stick but nothing happens.
What did I miss and where is it explained so I can look it up?
 
I'm sorry guys, I hate asking for help, but I can't find how to set up the GC adapter.
It worked for the classic controller when I tried it, I just put the adapter ini file on my stick but nothing happens.
What did I miss and where is it explained so I can look it up?
download controllers setting in nintendont itself then go into the settings again and turn HID ON and when ingame your gc controller should work fine.
 
download controllers setting in nintendont itself then go into the settings again and turn HID ON and when ingame your gc controller should work fine.

Thank you very much it works!

There is just one thing that makes me curious "force widescreen" is set to off, but when I start games they always fill the whole screen why is that? (Not that I complain it's alright imo)
 
Thank you very much it works!

There is just one thing that makes me curious "force widescreen" is set to off, but when I start games they always fill the whole screen why is that? (Not that I complain it's alright imo)
they stretch to do full screen.
 
Hey all again, i already know this doesn't belong in this section but i don't really know how to find the correct section on this website (this one here i have to have bookmarked or else i wouldn't even know how to get back in here lol) Anyways i'm pretty sure some smart person here will know or at the very least can point in me in the right direction. Ok i did the stupid choice of getting the 8gb white console simply to save $20. It has absolutely FUCK ALL storage capacity on it. I already soft-modded the Virtual Wii and installed the homebrew channel and have a 500gb external drive connected to it for my Wii games and also for all my media as one of the programs i have installed is WiiMC (Wii Media Centre) The problem now is the other day i bought from the Eshop a copy of Bayonetta 2 and it wasn't until i put a thumb drive in i found out you can only have 1 external drive. I've tried everything - googling to see if there is a hack that will allow me to have 2 but nothing there and also googling to see if there was maybe some way i could partition a section of my external HD that the Wii U would recognise for space but the clever pricks who designed it have made that impossible. I'm now stuck with simply no space to download Bayonetta 2... some help would be appreciated.
 

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