Hacking Nintendont

  • Thread starter Thread starter sabykos
  • Start date Start date
  • Views Views 10,173,032
  • Replies Replies 42,894
  • Likes Likes 194
I don´t intend to bother anybody but i am having an issue here with cheats. I have used the search button on this board and i can´t find anyone to provide me a solution to make cheats work on nintendont. Has ANYONE actually tested cheats on the latest revision?
 
I gotta love the country i live in... I called the guys that sold me the Classic Controllers to let them know about the analog triggers not working (and one of them being stuck on "half-pressed") and they gave me the phone of the manufacturer tech service to call and arrange to send them for a revision and a possible fix...

I called today and from the start they wanted to slip away saying "the classic controller is for the wii, we never advertise it would work in GC games so if you find any limitations that's not our fault"; and only accepted to see the one that's stuck "if it affects gameplay on wii games" (which doesn't happen because half-pressed in the wii is like non-pressed, at least in the games i have)... I know i'm way off topic here but i'd like any advice you guys have about this kind of situation, because i want to play with nintendont; should I just take the risk (and expenses) of sending it and possibly get it back the same way it's now because "it works in wii games", or should i try to fix the controller on my own, even if it voids the warranty?
Try testing it in the wii version of need for speed nitro. I know if your using a gamecube controller it uses Analog r as the gas peddel and analog L as reverse gas. I believe it will do the same on the classic controller.
 
  • Like
Reactions: faku1810
Why not turn on autoboot in nintendont settings and install the forwarder on the first page of this thread.

Well I do use the forwarder.....didn't realize nintendont had an autoboot (does this just boot last game then?) and once you enable it how do you disable it? (button hold or something).

Ideally then I would like two forwarders...one that goes to Nintendont and one that goes to Nintedont auto boot, that should work. I will have play with it when I get home later.
 
Hey.

Is there any way to change the controls layout on the Wii U pro controller?

I just don't like the Y=B / A=B setup.
 
Maybe I missed it in this thread, but didn't see anything on search. Is there a way to pass the game information from WiiFlow to the Nintendont loader? I have Nintendont selected as the loader in Wiiflow, but it just brings up the standard selection screen each time.

Or is everyone just using the forwarder to launch from there?
 
Maybe I missed it in this thread, but didn't see anything on search. Is there a way to pass the game information from WiiFlow to the Nintendont loader? I have Nintendont selected as the loader in Wiiflow, but it just brings up the standard selection screen each time.

Or is everyone just using the forwarder to launch from there?

Just boot into Nintendont from the Homebrew Channel, press B to get into the options and enable Autoboot. Then if you select a GC game in WiiFlow, it will directly boot the game with Nintendont instead of showing the game list.
 
  • Like
Reactions: Deleted User
Not sure if you're referring to RA port or original NGC/Wii version, but RA port definitely has a lot of nice options. GUI isn't as nice, but full shader support, integer scaling, full aspect ratio customization and DSP support for applying a low-pass filter so that the high frequencies aren't ear-piercing on modern sound systems are excellent features. There's also rewind support for those who like to cheat :P I used the Wii version for simple blaster support for Snatcher, but otherwise I use the RA version on Windows.

The one with the nice gui.
 
Just boot into Nintendont from the Homebrew Channel, press B to get into the options and enable Autoboot. Then if you select a GC game in WiiFlow, it will directly boot the game with Nintendont instead of showing the game list.


Thanks exactly what I was looking for.
 
I just did some trial and error. Analog triggers on PS3 controllers work correctly in 2.157, but don't work correctly in 2.158 or 2.163. How do I let the coders know?

Also, can I use the wii u pro controller wirelessly for multiplayer? And is there a way to enter options and disable HID loading?
 
I just did some trial and error. Analog triggers on PS3 controllers work correctly in 2.157, but don't work correctly in 2.158 or 2.163. How do I let the coders know?

Also, can I use the wii u pro controller wirelessly for multiplayer? And is there a way to enter options and disable HID loading?

Yes, just sinc your wiiu pro controller like any wiimote in system menu, then you can use it wirelessly. to enter options, load nintendont, press "B" button, and disable hid controller from there.
 
Yes, just sinc your wiiu pro controller like any wiimote in system menu, then you can use it wirelessly. to enter options, load nintendont, press "B" button, and disable hid controller from there.
Okay, I was confused. I had to have the game list open to press B to settings.

If I want to use my wii classic controller pro tied to the wii remote, how do I do that? Because on 2.158 all the lights are lit but I can't use it.
 
Okay, I was confused. I had to have the game list open to press B to settings.

If I want to use my wii classic controller pro tied to the wii remote, how do I do that? Because on 2.158 all the lights are lit but I can't use it.

It is normal, plug it on after getting ingame, if you use the latest version 2.162, that shouldn't occur anymore.
 
Super Smash Bros Melee isnt working for me on the latest version. It will boot up and play the intro just fine but then it will just freeze after being on the menus for a few seconds. It used to work perfectly on an older version, but I want to be able to use the wiimote+classic controller. Please help! Thanks!
 

Site & Scene News

Popular threads in this forum