Hacking Nintendont

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>Compat List Update: Working Games r1.62 (Wii)
^NTSC-U
Chibi-Robo! [mcemu=yes]
Cubivore [mcemu=yes]
Killer 7 [mcemu=yes]
Resident Evil 4 [mcemu=yes]

^NTSC-J
Dragon Drive: D-Masters Shot (Anime Disc) 480p
Hudson Selection Vol.2: Star Soldier [mcemu=yes]
Kururin Squash! [mcemu=yes]

>Compat List Update: Games with Issues r1.62 (Wii)
^NTSC-U
Odama [mcemu=yes] #No mic support; plays well without mic.

^NTSC-J
Shikigami no Shiro II [mcemu=yes] #No bgm (no audio stream support yet) but very playable.
==================================================================
Very impressive guys. It gets better, it gets better all the time.

This isn't helpful unless you tell us if they're 1:1/compressed/extracted iso images. I only say this because Chibi-Robo!, Cubivore and Killer 7 do not work for me as you described.
 
>Compat List Update: Working Games r1.62 (Wii)
^NTSC-U
Chibi-Robo! [mcemu=yes]
Cubivore [mcemu=yes]
Killer 7 [mcemu=yes]
Resident Evil 4 [mcemu=yes]

^NTSC-J
Dragon Drive: D-Masters Shot (Anime Disc) 480p
Hudson Selection Vol.2: Star Soldier [mcemu=yes]
Kururin Squash! [mcemu=yes]

>Compat List Update: Games with Issues r1.62 (Wii)
^NTSC-U
Odama [mcemu=yes] #No mic support; plays well without mic.

^NTSC-J
Shikigami no Shiro II [mcemu=yes] #No bgm (no audio stream support yet) but very playable.
==================================================================
Very impressive guys. It gets better, it gets better all the time.

Would you mind telling us if RE4 still has that menu issue or is it working fine now?
 
my guess is that iwantpizza just saw the intro and assumed they worked ... i tryed curbivore full iso and dicex and they freeze on the mcemu screen so i guess i will reedit the compat list i did for him back to the way it was becuase all his claims seem to be false :S
 
FALSE CLAIMS!! How dare you!? That's defamation of character, I'll see you and Iwantpizza in court my good sir, and once and for all put an end to this false gaming..uhh..ness. :evil:

On another note, I have all these games 1:1 with hashes that match redump.org, and actually have a day off, so I get to test today, hooray!! XD also I would like suggest that everyone test with 1:1 ISO's first by making sure they're MD5/size also match redump.org, if not possible or if your ISO does not match hashes on redump (most sites out there do not have 1:1 clean rips by the way) then as previously mentioned please provide size/compressed/extracted info, thx.
 
Visual Component Library, it's some kind of MS runtime redist but specific to borland, I'll stop there, it's quite off topic ;)

Anyway, GNU make is better than ANY version of make, even "borland make", great for building any language when you are just getting off the ground and you can't use something like CMake.
 
Hi I have question about how to make working GTC file for Batman Begins (GINE69).

I have found cheat file on Dolphin repo - it is Action Replay code so it must be converted - but I do not know how to do this to get gtc file

It is part of ini file with cheat codes (code is only present for Dolphin so no way to download it from http://geckocodes.org/

Code:
[ActionReplay]
# Add action replay cheats here.
$Infinite Health
040CF5D0 60000000
$Infinite Item Use
040BE308 801F0004
$Max Area Fear
043FB030 42C80000
$Low Level Time
043917F4 40000000
$BatMobile = Infinite Armor
0411D364 60000000
$BatMobile = Infinite Boost
0411E754 60000000

Thanks for any help.
 
Hi I have question about how to make working GTC file for Batman Begins (GINE69).

I have found cheat file on Dolphin repo - it is Action Replay code so it must be converted - but I do not know how to do this to get gtc file

It is part of ini file with cheat codes (code is only present for Dolphin so no way to download it from http://geckocodes.org/

Code:
[ActionReplay]
# Add action replay cheats here.
$Infinite Health
040CF5D0 60000000
$Infinite Item Use
040BE308 801F0004
$Max Area Fear
043FB030 42C80000
$Low Level Time
043917F4 40000000
$BatMobile = Infinite Armor
0411D364 60000000
$BatMobile = Infinite Boost
0411E754 60000000

Thanks for any help.
well batman begins stopped working since usbr4 it now hangs right after the progresive screen code so is there any specific file extension or sio size where it works on the latest nintendont?
 
Hi I have question about how to make working GTC file for Batman Begins (GINE69).

I have found cheat file on Dolphin repo - it is Action Replay code so it must be converted - but I do not know how to do this to get gtc file

It is part of ini file with cheat codes (code is only present for Dolphin so no way to download it from http://geckocodes.org/

Code:
[ActionReplay]
# Add action replay cheats here.
$Infinite Health
040CF5D0 60000000
$Infinite Item Use
040BE308 801F0004
$Max Area Fear
043FB030 42C80000
$Low Level Time
043917F4 40000000
$BatMobile = Infinite Armor
0411D364 60000000
$BatMobile = Infinite Boost
0411E754 60000000

Thanks for any help.
you can use gcncrypt.exe for action replay codes but remember after you convert codes with this app you need to remove the first line because it is an identifier line you can tell which one cause it is almost the same code for each but if there was only one code line then you don't need to do anything to it
 
we need iwantpizza to come here and explain how he made those games work to clarify things for sure.
 
well batman begins stopped working since usbr4 it now hangs right after the progresive screen code so is there any specific file extension or sio size where it works on the latest nintendont?

Hang after selecting the save :(

you can use gcncrypt.exe for action replay codes but remember after you convert codes with this app you need to remove the first line because it is an identifier line you can tell which one cause it is almost the same code for each but if there was only one code line then you don't need to do anything to it

Where can i found some tutorial how to use gcncrypt.exe?
 
Hang after selecting the save :(



Where can i found some tutorial how to use gcncrypt.exe?
http://arcentral.net/FAQs/GCNcrypt.html
Edit: gcncrypt.exe will only convert action replay to ocarina code you have to use some kind loader to get gct code and I think wiird website has an online gct creator but I never used it
 

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It is very complicated for me ://
all you really have to do is copy and past the action replay code to the left side of gcncrypt hit the decrypt button and on the right side copy and past it in a text document (remove first line from each code, if only one code line do nothing to it) along with game id, name of the game then rename the text document to the game id, then use a usb loader to create the gct file (or wiird online gct creator) you can go to wiird website and download one of them to use as a guide to see how to set it up right
 
heres me playing Tom and Jerry: in war of the whiskers
sorry for bad Quality but i figure i show it working on nintendont

also skip to 0.09 it more upwards then beginning
 

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