does the ipl.bin have to be on the root of my hard drive?? or do i put it in apps/nintendont?? i no it tells me on main page root but im trying to find out why burnout 2 doesnt work for me
yes it has to be on the root alongside apps/games/controller.ii and suchdoes the ipl.bin have to be on the root of my hard drive?? or do i put it in apps/nintendont?? i no it tells me on main page root but im trying to find out why burnout 2 doesnt work for me
if im using game that are pal and ntsc. would it matter which bios/ipl.bin im using? im using a european bios. i only ask because spyro a heroes tale wont load and burnout 2!! i can only guess that i dont have the right bios or its because my iso's are corrupted (but they both work with dios mios) so that emplys to me they are ok??
On v1.62 gamecube controller reset is not working, using WiiU with mayflash 3 in 1
Any problems so far with r62 and Super Mario Sunshine/Luigi's Mansion?
Has the freezing issue been fixed for those games with the ARQPostRequest patch skipping?
I'm still confused on how to get older and newest version of nintendont.
https://nintendon-t.googlecode.com/svn/trunk/loader/loader.dol is latest aka r64?
But how to get 1.59 ? https://nintendon-t.googlecode.com/svn-history/1.59/trunk/loader/loader.dol maybe?
Building asm files
MAKE Version 5.2 Copyright (c) 1987, 1999 Inprise Corp.
Error makefile 38: Command syntax error
Error makefile 40: Command syntax error
Error makefile 42: Command syntax error
*** 3 errors during make ***
MAKE Version 5.2 Copyright (c) 1987, 1999 Inprise Corp.
Error makefile 38: Command syntax error
Error makefile 40: Command syntax error
Error makefile 42: Command syntax error
*** 3 errors during make ***
Building Reset Stub
MAKE Version 5.2 Copyright (c) 1987, 1999 Inprise Corp.
Error makefile 42: Too many rules for target '%.o'
Error makefile 51: Too many rules for target '%.o'
*** 2 errors during make ***
MAKE Version 5.2 Copyright (c) 1987, 1999 Inprise Corp.
Error makefile 42: Too many rules for target '%.o'
Error makefile 51: Too many rules for target '%.o'
*** 2 errors during make ***
Building Nintendont Kernel (USB)
MAKE Version 5.2 Copyright (c) 1987, 1999 Inprise Corp.
Error makefile 15: Command syntax error
Error makefile 19: Command syntax error
Error makefile 23: Command syntax error
Error makefile 42: Too many rules for target '%.o'
Error makefile 46: Too many rules for target '%.o'
Error makefile 56: Too many rules for target '%.d'
Error makefile 57: Command syntax error
*** 7 errors during make ***
MAKE Version 5.2 Copyright (c) 1987, 1999 Inprise Corp.
Error makefile 15: Command syntax error
Error makefile 19: Command syntax error
Error makefile 23: Command syntax error
Error makefile 42: Too many rules for target '%.o'
Error makefile 46: Too many rules for target '%.o'
Error makefile 56: Too many rules for target '%.d'
Error makefile 57: Command syntax error
*** 7 errors during make ***
Building Nintendont Kernel (SD)
MAKE Version 5.2 Copyright (c) 1987, 1999 Inprise Corp.
Error makefile 15: Command syntax error
Error makefile 19: Command syntax error
Error makefile 23: Command syntax error
Error makefile 42: Too many rules for target '%.o'
Error makefile 46: Too many rules for target '%.o'
Error makefile 56: Too many rules for target '%.d'
Error makefile 57: Command syntax error
*** 7 errors during make ***
MAKE Version 5.2 Copyright (c) 1987, 1999 Inprise Corp.
Error makefile 15: Command syntax error
Error makefile 19: Command syntax error
Error makefile 23: Command syntax error
Error makefile 42: Too many rules for target '%.o'
Error makefile 46: Too many rules for target '%.o'
Error makefile 56: Too many rules for target '%.d'
Error makefile 57: Command syntax error
*** 7 errors during make ***
it could be that the extension you use on that particular game gives problems, try to get a new iso and use the full iso or discex i can agarantee you disc ex works on both of those games same with full iso but i never used yours, some games dont like being compressed so that might be it.if im using game that are pal and ntsc. would it matter which bios/ipl.bin im using? im using a european bios. i only ask because spyro a heroes tale wont load and burnout 2!! i can only guess that i dont have the right bios or its because my iso's are corrupted (but they both work with dios mios) so that emplys to me they are ok??
Checking on this...
Edit:Burnout 2, Spyro a heroes tail, and Mayflash 3 in 1 Magic Joy Box reset all work in r62
Are you using the controller.ini from the repository?
I'm still confused on how to get older and newest version of nintendont.
https://nintendon-t.googlecode.com/svn/trunk/loader/loader.dol is latest aka r64?
But how to get 1.59 ? https://nintendon-t.googlecode.com/svn-history/1.59/trunk/loader/loader.dol maybe?
Using controller.ini from repository and it was actually 1.61, been trying to download 1.62 from google code page and repository but its always 1.61
That's because there isn't a "1.62", r62 it's "1.61 correctly compiled" so there wasn't a need to change the version number again.
Ever since they changed to the new repository the devs made clear that we should make a distinction between a revision and a version, as even a simple change in the wikis would be a new revision, while keeping the version at the same number.
Checking on this...
Edit:Burnout 2, Spyro a heroes tail, and Mayflash 3 in 1 Magic Joy Box reset all work in r62
Are you using the controller.ini from the repository?
Tried burnout 2, wind waker, several other games. Still a no go with the reset combo on r62
Edit the controller.ini file and put your own power combination.

Found what's wrong... I installed Borland C++ Builder to compile an old software and it sets a path "before" devkitpro's path... The "make" now used is the one from Borland (MAKE Version 5.2 Copyright (c) 1987, 1999 Inprise Corp.)