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He's just saying he gets the same error as the one in the post he quoted, it's not something in which the language actually matters to understand. In any other situation i would agree with you though.
English only forum

English only forum
Do you have
font_ansi.bin or ipl.bin on your games device root? If you do you should track down the version that broke it so it can get fixed.

ppl editing the compat list please do not edit it when a game stops working, it makes no sence, for instance someone went ahead and edited legend of zelda 4 swords saying it crashes at the end on the level on 1.52, now how will devs know the rev it was working correctly to know how to make it work again? never edit to the lastest rev where the game broke or else the devs dont have a reference to see when it was working and what coding has broken it...
When that happens just add a note saying it stopped working on rev 1.xx+ dont replace the rev it was working correctly like now, no dev knows what rev broke it , good job there editing that.
ppl editing the compat list please do not edit it when a game stops working, it makes no sence, for instance someone went ahead and edited legend of zelda 4 swords saying it crashes at the end on the level on 1.52, now how will devs know the rev it was working correctly to know how to make it work again? never edit to the lastest rev where the game broke or else the devs dont have a reference to see when it was working and what coding has broken it...
When that happens just add a note saying it stopped working on rev 1.xx+ dont replace the rev it was working correctly like now, no dev knows what rev broke it , good job there editing that.
I've just checked the History in the compatibility list (it's one of the first links at the top) and apparently the change was from 1.51 to 1.52 but I might need to see if there was an earlier change to it, as apparently it was edited multiple times just for that game.
I think he's referring to the PAL version having the mistake. The NTSC/US version works fine, for me at least, even with 1.52. :s
And yeah, I changed Four Swords US a bunch last night, because I forgot a bunch of stuff. :/
it always broke when starting a battle...does anyone know what version of nintendont worked with paper mario, or was it always broke
it always broke when starting a battle...
Maybe just add a Last Working revision column so like.
Game Name - Region - Version - LW Version - DSP - ETC ETC
Mario Kart DD - USA - 1.45 - 1.44 - v5 - Boots to black screen and freezes
This way we can see "Oh it worked on 1.44 but on 1.45 it crashes at boot"
Just a thought guys!!
thats just the error message in another language, even though I have no idea which language it is everyone understands whats meant by it.
It's spanish. PAL=European. Europe=Spanish.