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Worded that wrong, I meant to ask if it was anything preliminary, no idea what it means to be honest.

airline.. i think nintendont not support triiforce now...Tested 2 Triforce games ("Virtua Striker 4 ver. 2006" and "Mario Kart GP1")
with necessary ipl.bin.
However, I got "black screen" after "loading main.dol........" .
(either load the game from USB or SD)
I was doing so test, delete some of the files listed to be cached and it worked but i think my wii is running out of memory so it might explain why it is getting an error
your cache works now already? bring your .txt please :cI was doing so test, delete some of the files listed to be cached and it worked but i think my wii is running out of memory so it might explain why it is getting an error
your cache works now already? bring your .txt please :c
still getting error?
Viewtiful Joe 2, NTSC-U, Compressed, MemEmu, working with r29
so, that mean your cache.txt does not workingI deleted all but 7 files so the game run the same as it did without it but the game run with, it kinda narrowed it down to the wii running out of memory I think
v1.26
Try to use font_ansi.bin if no ipl.bin file is found.
I made a slight mod that lets you use a font file if you don't have an ipl.bin file.
Dolphin has a downloadable file:
https://github.com/dolphin-emu/dolphin/blob/master/Data/Sys/GC/font_ansi.bin
is that true? did you test the viewtiful joe 1 ? i love this two games~ thanks for sharing the information .
edit itSpace Raider, NTSC-U, Compressed, 480p, MemEmu, works with r29
Right! Well, edit the compatibility list :3Viewtiful 1 Freezes at the New Game intro movie
i left 7 files to be cached on the cache.txt file but it was not the right ones to speed up the loadingso, that mean your cache.txt does not working
after booting game before nintendo logo takes about 10 seconds to load, if game booted quickly, your cache.txt isn't running
so; cache.txt is not loading. i saidi left 7 files to be cached on the cache.txt file but it was not the right ones to speed up the loading
i Don't matter to me anyway the loading times never bothered me to begin withso; cache.txt is not loading. i said
should we add a cache button next to the compat list now?it would be the best so ppl could upload their caches
so; cache.txt is not loading. i said
I deleted all but 7 files so the game run the same as it did without it but the game run with, it kinda narrowed it down to the wii running out of memory I think
I think that should wait until we have a detailed method to actually make the cache files. For starters, I want to ask crediar how would we go about caching files inside a subfolder in the iso, SSBM had all the files in the root, but other games like zelda have them split in several folders.
You can't tell if it's loading the txt or not, most likely it's as he said, the cache.txt is loaded and caches some files, but not the ones related to the game boot. If you had the slightest idea about what caching is you would understand the difference.
I might be wrong, but I don't think there should be differences in the available memory between your Wii and my Wii, you should try adding one file at a time to the cache to see if there's a particular file that breaks it and gives an error. I know it's a pain to do, but it would be useful for you and to understand what might be wrong.
yeah ,there are more games working on the r29, it's great to see thatMystic Heroe, NTSC-U, Compressed, MemEmu, works on r29
(crashes in multi-player)?