Hacking Nintendont

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My ndebug.log

problems with the controller?

ES:HIDInit() failed
0x00000000:0x00000000 0x00000000
0x00000004:0x00000000 0x00000000
0x00000008:0x00000000 0x00000000
0x0000000C:0x00000000 0x00000000
0x00000010:0x00000000 0x00000000
0x00000014:0x00000000 0x00000000
0x00000018:0x00000000 0x00000000
0x0000001C:0x00000000 0x00000000
0x00000020:0x00000000 0x00000000
0x00000024:0x00000000 0x00000000
0x00000028:0x00000000 0x00000000
0x0000002C:0x00000000 0x00000000

0x0D806000:0x0000000A 0x00000000
0x0D806004:0x00000001 0x00000000
0x0D806008:0xE3000000 0x00000000
0x0D80600C:0x00000000 0x00000000
0x0D806010:0x00000000 0x00000000
0x0D806014:0x0136F5A0 0x00000000
0x0D806018:0x00000000 0x00000000
0x0D80601C:0x00000000 0x00000000
0x0D806020:0x00000000 0x00000000
0x0D806024:0x000000FF 0x00000000
0x0D806028:0x00002000 0x00000000
0x0D80602C:0x08000000 0x00000000
 
My ndebug.log

ES:HIDInit() failed
0x00000000:0x00000000 0x00000000
0x00000004:0x00000000 0x00000000
0x00000008:0x00000000 0x00000000
0x0000000C:0x00000000 0x00000000
0x00000010:0x00000000 0x00000000
0x00000014:0x00000000 0x00000000
0x00000018:0x00000000 0x00000000
0x0000001C:0x00000000 0x00000000
0x00000020:0x00000000 0x00000000
0x00000024:0x00000000 0x00000000
0x00000028:0x00000000 0x00000000
0x0000002C:0x00000000 0x00000000

0x0D806000:0x0000000A 0x00000000
0x0D806004:0x00000001 0x00000000
0x0D806008:0xE3000000 0x00000000
0x0D80600C:0x00000000 0x00000000
0x0D806010:0x00000000 0x00000000
0x0D806014:0x0136F5A0 0x00000000
0x0D806018:0x00000000 0x00000000
0x0D80601C:0x00000000 0x00000000
0x0D806020:0x00000000 0x00000000
0x0D806024:0x000000FF 0x00000000
0x0D806028:0x00002000 0x00000000
0x0D80602C:0x08000000 0x00000000

An explanation would help more than your ndbug.. It seems your HID device is not being correctly initialized, what console are you using? which controller and in which port? do you have a controller .ini? Did you enable HID device in the settings?
 
I'm using a WiiU
next door at 'rear usb
setting ok activated hid
SD:/controller.ini (controller_ps2.ini)
at the boot write "missing usb:controller.ini" ... are ok?
 
I'm using a WiiU
next door at 'rear usb

SD:/controller.ini (controller_ps2.ini)
at the boot write "missing usb:controller.ini" ... are ok?

It means that you're loading games from an HDD, and your controller.ini has to be in the HDD too.
 
ok re-delete log e repeat procedure
In SD:/apps/Nintendont/boot.dol,meta.xml
-SD:/controller.ini

Yes, i'm using a pendrive 8gb
only one directory in the usb
USB:/GAMES/resident..2./game.iso
+ USB:/controller.ini

in other port there is a adapter for the controller ps2

ES:HIDInit() failed
0x00000000:0x00000000 0x00000000
0x00000004:0x00000000 0x00000000
0x00000008:0x00000000 0x00000000
0x0000000C:0x00000000 0x00000000
0x00000010:0x00000000 0x00000000
0x00000014:0x00000000 0x00000000
0x00000018:0x00000000 0x00000000
0x0000001C:0x00000000 0x00000000
0x00000020:0x00000000 0x00000000
0x00000024:0x00000000 0x00000000
0x00000028:0x00000000 0x00000000
0x0000002C:0x00000000 0x00000000

0x0D806000:0x0000000A 0x00000000
0x0D806004:0x00000001 0x00000000
0x0D806008:0xE3000000 0x00000000
0x0D80600C:0x00000000 0x00000000
0x0D806010:0x00000000 0x00000000
0x0D806014:0x0136F5A0 0x00000000
0x0D806018:0x00000000 0x00000000
0x0D80601C:0x00000000 0x00000000
0x0D806020:0x00000000 0x00000000
0x0D806024:0x000000FF 0x00000000
0x0D806028:0x00002000 0x00000000
0x0D80602C:0x08000000 0x00000000
 
Bug Report: I played Mega Man X Collection, and indeed ran very well. I saved my progress on the Memory Card in Mega Man X6. However, when I save another game (eg Mega Man X5), a message appears saying that my memory card was corrupted and I can not save my progress. I managed to play Sonic Heroes too, but the game crashed DO NOTHING and after that, every time I send a game run on flash drive my Wii just shuts down ... What could this be?
 
ok re-delete log e repeat procedure
In SD:/apps/Nintendont/boot.dol,meta.xml
-SD:/controller.ini

Yes, i'm using a pendrive 8gb
only one directory in the usb
USB:/GAMES/resident..2./game.iso
+ USB:/controller.ini

in other port there is a adapter for the controller ps2

ES:HIDInit() failed
0x00000000:0x00000000 0x00000000
0x00000004:0x00000000 0x00000000
0x00000008:0x00000000 0x00000000
0x0000000C:0x00000000 0x00000000
0x00000010:0x00000000 0x00000000
0x00000014:0x00000000 0x00000000
0x00000018:0x00000000 0x00000000
0x0000001C:0x00000000 0x00000000
0x00000020:0x00000000 0x00000000
0x00000024:0x00000000 0x00000000
0x00000028:0x00000000 0x00000000
0x0000002C:0x00000000 0x00000000

0x0D806000:0x0000000A 0x00000000
0x0D806004:0x00000001 0x00000000
0x0D806008:0xE3000000 0x00000000
0x0D80600C:0x00000000 0x00000000
0x0D806010:0x00000000 0x00000000
0x0D806014:0x0136F5A0 0x00000000
0x0D806018:0x00000000 0x00000000
0x0D80601C:0x00000000 0x00000000
0x0D806020:0x00000000 0x00000000
0x0D806024:0x000000FF 0x00000000
0x0D806028:0x00002000 0x00000000
0x0D80602C:0x08000000 0x00000000

I think the folder should be "games" instead; but I'm not sure about that. Did you test the controller.ini using the HIDTest in the first post? Before a message appeared about a missing controller.ini, What is shown in the screen when you load a game now?
 
It seems Wind Waker also freezes when saving on latest revision. If anyone else has it, please test to confirm.
So the break was at the right place before Joostin deleted it. But that makes the patch behind it dead code. So whats the reason of this code?
 
So the break was at the right place before Joostin deleted it. But that makes the patch behind it dead code. So whats the reason of this code?

I think you'd have to ask crediar about it, it was already like that in r2 from what i can see in google code. I suppose it was a test that was just left there to be looked at a later time.

But since it breaks saves on the two games it affects, I'd suggest deleting the "cases" and break and leave only the offset as a commented line if they think it might be used in some other games; as it seems to me that the original intention was to use different offsets in different games. If it were just those two then setting the default offset followed by an if/else clause for each game would have been enough, instead of a switch.

Please track down which revision it first freezes on.

I commented the "case" for WW and it started working again so I'm sure it was that Offset assignment which broke it. I will download r63 and test again if you want, though.

Edit: I tested r62 instead and it froze. I'll try again with r61.

Edit2: Yeah, r61 works fine. it was a change in r62, so the crashes must have been because of that offset being patched.
 
I think you'd have to ask crediar about it, it was already like that in r2 from what i can see in google code. I suppose it was a test that was just left there to be looked at a later time.

But since it breaks saves on the two games it affects, I'd suggest deleting the "cases" and break and leave only the offset as a commented line if they think it might be used in some other games; as it seems to me that the original intention was to use different offsets in different games. If it were just those two then setting the default offset followed by an if/else clause for each game would have been enough, instead of a switch.



I commented the "case" for WW and it started working again so I'm sure it was that Offset assignment which broke it. I will download r63 and test again if you want, though.

Edit: I tested r62 instead and it froze. I'll try again with r61.

Edit2: Yeah, r61 works fine. it was a change in r62, so the crashes must have been because of that offset being patched.
Note that PatchOffset is used without being set for Zelda And MK in the original code. Is it supposed to be 0 for those?
The way to find out is to disassemble the code for different games.
 
Note that PatchOffset is used without being set for Zelda And MK in the original code. Is it supposed to be 0 for those?
The way to find out is to disassemble the code for different games.

You've got a point there, I didn't think about that when I simply commented the cases, and even if it didn't cause any issue when I tested again, I can't say that was the best option. Maybe moving back the break and leaving it as it was would be better for now?
 
Sorry I've been trying all day to get my ps3 controller to work with nintendont and it doesn't work and I've tried everything

"Everything" doesn't say much. What console are you using and in which usb port did you connect the controller? are you loading your games from a sd or HDD? do you have a controller.ini in the root of that device?
 

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