CoolThank you very much for your work Fix ! Randomizer, you see? the report wasn't vain
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But, still, I don't want it to horribly break more games, that's the thing. Anyways, I'll stop worrying so much lol![]()
you remember the versions where all games randomly crashed after a few mintues? most of these revs were arstartdma changes, now burnout 2 is a especially stupid case cause so far it seems like I need to go extremly low to get past 2 minutes.
you remember the versions where all games randomly crashed after a few mintues? most of these revs were arstartdma changes, now burnout 2 is a especially stupid case cause so far it seems like I need to go extremly low to get past 2 minutes.
If its breaking any games then it's not worth it just to have BGM in one game
Damn, damn, double damn, I'm so sorry, man, to cause you extra stress by bringing it up![]()
I did too![]()
just made a new update containing all kinds of stuff:
-greatly increased controller read updates for interrupt read based games, this should help people with slow controls
-changed up patching system a bit, made the debug prints more unified and added a safety check for EXIUnlock to make sure we write to the right function, this fixes music in both collectors edition menu and twilight princess
-added a small debugging option which makes it possible to compile nintendont with a very small amount of patches, note that this will only help developers to understand certain problems better
right now for burnout 2 this is the best result I have after 2 hours of variable modifcation:
https://www.mediafire.com/?2es362wfeyjc6bu
So I want to bring up 2 thing on the compatibility list. The fire emblem one being the important one.
Why is burnout 2 marked orange? The status is for stability. if the game is 99% stable when very minor crashing then it should be green. The sound/dsp column exists for games like burnout 2. Going to change this
Also Fire Emblem. Check the PAL notes that someone added. Anybody want to test that on the NTSC version and see if you get any crashing?
So I want to bring up 2 thing on the compatibility list. The fire emblem one being the important one.
Why is burnout 2 marked orange? The status is for stability. if the game is 99% stable when very minor crashing then it should be green. The sound/dsp column exists for games like burnout 2. Going to change this
Also Fire Emblem. Check the PAL notes that someone added. Anybody want to test that on the NTSC version and see if you get any crashing?