Hacking Nintendont

  • Thread starter Thread starter sabykos
  • Start date Start date
  • Views Views 10,169,954
  • Replies Replies 42,894
  • Likes Likes 194
Yes, and this could have all been resolved if he had actually contacted me instead of sending a complaint. Regardless, the code is suspicious and I removed it. We will come up with our own reliable code, just be patient.

so just till then (years?) we can just use rev2 for the time being
 
Yes, and this could have all been resolved if he had actually contacted me instead of sending a complaint. Regardless, the code is suspicious and I removed it. We will come up with our own reliable code, just be patient.


Well, you know Tueidj, he's not exactly a people person and would never discuss such things like that willingly, so, he just retaliates. I had high hopes, you know, but this happened. How will you go about implementing the sound, I mean, I thought the sound was very badly documented for the DSP.:unsure:

Where will it be hosted?
 
Okay, I understand that part, but how do we know he won't flag it again? I doubt Google will let us restore the page.
Because it won't be his code. This apparently matches up byte for byte with a binary posted.

To all Nintendont users
I understand removing it is an unpopular decision, but I wish you would all try to see things from my point of view instead of complaining that things aren't working as well as you want them to. It's not worth the risk of facing legal action, and after discussing things with tuiedj I see his argument has some merit.
 
Just tested Nintendont r85 with UGX r1220 and it seems that original Memory Cards are not supported? DIOS MIOS works flawless with my Memory Cards.

Any info on that? Because as far as I understand the first post in this topic, original Memory Cards should be supported and MC Emulation is just an option?!
 
For now, here. Hopefully we will get Google Code back soon though.

Not sure yet.


Interesting, the site asks for authorization with Chrome (no access for now). Guess it's not quite up yet, but yeah. Thanks for the heads up, and yeah, it does make sense, why take the risk of facing legal action?
 
Interesting, the site asks for authorization with Chrome (no access for now). Guess it's not quite up yet, but yeah. Thanks for the heads up, and yeah, it does make sense, why take the risk of facing legal action?
Use "user" and "pass"
 
  • Like
Reactions: the_randomizer
Wait, nintendont does not support memory cards? So I HAVE to use an emulated card? Is that RAW and I can replace that with a RAW dump of my card?
 
How to create that file or where to find it? It says "upon first start, a file will be created" but I can't find it. Does MCEmulation have to be turned on? I guess so.
 
How to create that file or where to find it? It says "upon first start, a file will be created" but I can't find it. Does MCEmulation have to be turned on? I guess so.
Are you really surprised that you have to enable MCEmulation to enable memory card emulation? :lol:
 
Are you really surprised that you have to enable MCEmulation to enable memory card emulation? :lol:
Well, I just wonder why it would be off (or why you could at all turn it off) when you basically HAVE to use it since real memory cards are not supported.

Why may I be getting a stackdump though? I turned MCE on and when starting a game now, it crashes shortly after saying that it starts the boot process...
 

Site & Scene News

Popular threads in this forum