http://www.eurogamer.net/articles/digitalfoundry-2016-nintendo-switch-spec-analysis
This is really weird. I understand about stacked processor being used, but 1020MHz is far below a53's standard clock. The only way for this spec to work with the old overclock x1 devkit (so it's even faster than the dev kit) is four layers of 256 cores (or higher, so essentially 1024 cores, matching those of GTX 1060 3GB but considerably less clock) taking a slightly less footprint, and at 700 (or according to Foxconn leak 900) MHz that's between Xbox One S and PS4 Slim. And Maxwell is actually worth more clock for clock and still a good three generation ahead of Radeon 8000 series. However, I think Nintendo will go with TCMC's 16nm than the older 20nm for the custom chip.
Also Eurogamer's statement about Xbox One S using 16nm is wrong. AMD is using GF at the moment, which uses Samsung's older 14nm, including Polaris/ Vega and the refreshed hardware for PS4 Slim/ Pro/ Xbox one S/ Scorpio.
Seems thats how it might work, foxconn rumours are definitely false though.
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At 768MHz Maxwell you're looking at about half the power of an overclocked GTX 970. Which runs games at 1080p60 with no issue. Nvidia also claims to have a proprietary low-level API running on Switch, which should allow it to perform above its weight class. Most modern games will have no problem running at 1080p30 on Switch.
1080p is what they should be aiming for, if this machine can stream 4k im sold, since then my investment in a 4k tv will be worthwhile (even if i have a ps4 pro, never really use it though)
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At 768MHz Maxwell you're looking at about half the power of an overclocked GTX 970. Which runs games at 1080p60 with no issue. Nvidia also claims to have a proprietary low-level API running on Switch, which should allow it to perform above its weight class. Most modern games will have no problem running at 1080p30 on Switch.
1080p is what they should be aiming for, if this machine can stream 4k im sold, since then my investment in a 4k tv will be worthwhile (even if i have a ps4 pro, never really use it though)
What's the link for the Eurogamer article? I'm curious as to what THEIR sources are
Their sources are as solid as can be, probably more solid than laura kate dale's
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http://wccftech.com/nintendo-switch-may-not-powerful-enough-run-prey/
I got mixed up with this post.
On the bright side Maxwell does have slightly better ipc and can be manufactured at a smaller node if necessary. So is everyone's money on 512 cuda cores or 1024?
I doubt it has 1024 cuda cores mostly on such a small chip
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With 3 generations of advancement, and how Nvidia still 'worth more' in terms of Teraflops, the switch will perform better than the original xbox one even at a lower Teraflop. That said, rx 480 is faster than gtx 980 despite similar teraflop rating.
If it's 1024 core, 300 MHz this thing will run Crisis.
But we have to remember one is finFET and the other isnt and is considerably larger.
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1) Tegra x1 needs overclocking to remotely match the switch according to the older dev kit. This combined with Eurogamer's statement about 307.2MHz suggest at least 1024 cuda cores. This gives 629G fp32.
2) At docked mode, this gives 1.57T fp32. This is even higher than Xbox one S. And with technological advancement, this can trash PS4. This is around the same as gtx 950.
Then why would the venture beat rumour say 1tflop of power? Doesnt add up