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Discussion in '3DS - Console, Accessories and Hardware' started by xakota, Jan 17, 2011.
You can thank me later.
Nah, the left one looks better now, but why would you need 2? It's not a playstation dude.
*insert generic "lefties are screwed" response here*
Because FPS sucks when you have to aim with buttons or the touch screen. Plus with 3d platformers like OoT and KH3D it's much more convenient adjusting the camera with an analog stick as opposed to with the touch screen or L/R buttons.
*takes his comment back*
Didn't think about that, it's still early here
there's no way the thumbstick near the bottom would be comfortable they put it at the top because the d-pad is meant to be secondary as a backup and we don't need two of them nintendo is not for first person shooters
My controllers need symmetric analog boobs.
If this were facebook I'd "like" this.
Then I'd make 9000 fake accounts and like it with each one.
Nintendo made mention that they couldn't add a 2nd analog slider because there was no room within the unit to hold the hardware.
Like making it a tiny bit thicker wouldve completely ruined all our hopes and dreams of fitting it into our pockets.
Two slide pads down the bottom, you'd be holding the 3DS on its near edge or if not it would be mighty uncomfortable.
It might be difficult to hold the thing steady while having both thumbs on the sliders. The unit has to be steady to not screw up the 3D effect.
Maybe they can add it if they put off 3D Stereo.
I prefer your 5 minutes fix.
They also suck with dual analog. Anyone who disagrees has never played with a keyboard/mouse.
Then what would they call it? "Kinda3DS"?
Not everyone is going to play with the 3D effect.
Did the TC just given a Sony a reason to sue Nintendo? I mean really, the Nintendo 3DS didn't even come out yet and we are making adjustments to it.