I've got about 2 days lag due to work
, but seeing the response to the patch is overwhelming, from news coverage to just general appreciation. It's been a loooong 5 years, but this easily makes everything worth it.
Throughout all that time I tried to keep the project going, but have to thank
@Anjiera for keeping all of you updated and of course
@Cyan for actually updating my first post with the latest news (I updated the front page as you suggested btw
).
I'm personally looking into the flashcart issues as well, since I was able to get it to run on my DSTT before, which I'm afraid is not to say that there will necessarily be a fix soon, it's not my specialty either. It does annoy me though
Thanks to all of you working along to solve those issues, they're quite tough to test since most of them are different and we can give zero guarantee on that. Also thanks to everyone leaving feedback and fixing the banner, that was a bit of an oversight, also because we don't see the banner when booting in DeSmuME, nor on my DSTT.
The feed screen is a bit of a concession. The descriptions appear in about three different locations (so I couldn't immediately find where the description for the Travelling Clothes went wrong; I did remove an 'l' in our internal version, for a potential new release, though
) and the feeding screen has the smallest box for the text, without much of an option to significantly change the textbox, so I'm sure that'll show more overflow than just for the Yogurt. It's probably the biggest concession we had to make, next to the intro video, which would have been an absolute pain, since it does not automatically support subtitles like the other in-game cinematics (sorry
@Aenkyn ).
Bottom line, however: Thanks for all the support and I hope everyone enjoys the game to the fullest! It's a beautiful game with a gorgeous companion book to suck you into the world of Ni no Kuni completely. Enjoy!