Does it only happen on one particular font file? If so, send it over.jjjewel said:Any idea about this error message?
Does it only happen on one particular font file? If so, send it over.jjjewel said:Any idea about this error message?
DarthNemesis said:Does it only happen on one particular font file? If so, send it over.jjjewel said:Any idea about this error message?
Not yet, but many fonts have Greek/Cyrillic letters that you can replace with the characters you want to use instead.Noitora said:Pressing the Apply changes button every time a character is changed is really tiring, can you add an auto-update option?Added.
With this program, could I create chars?q8fft said:Copy and paste works well
But what about if you open two NFTRedit Is it possible to make copies and paste work?Added.
Fixed.jjjewel said:I couldn't open character map.I wasn't able to reproduce this error, but I set some additional default values in case your runtime isn't setting them for whatever reason. Let me know if that fixes it.
QUOTE(Kajitani-Eizan @ Feb 16 2010, 12:05 PM) it looks like the case of the padding box being blank is not properly handled.
QUOTE(ROMHBrasil @ Feb 16 2010, 02:01 PM)
DarthNemesis said:I wasn't able to reproduce this error, but I set some additional default values in case your runtime isn't setting them for whatever reason. Let me know if that fixes it.jjjewel said:I couldn't open character map.
Does this happen for every game you try? I'm not doing anything special for spaces, just using whatever width the font specifies.Kajitani-Eizan said:oh yeah, i forgot to mention, the max line length calculation seems a bit off. i think it thinks the spaces are 1 wider than they actually are, so it will cut off a line at 150 pixels even if the setting is 155 (if there are 5 spaces in the line), or something like that.
xuliko said:Nothing... I tried it... but now It doesn't say NTFR Is not compatible... Memory overflow is the error...
Mmm... But in Crystal Tile 2 the font can be loaded...
phoenixgoddess27 said:xuliko said:Nothing... I tried it... but now It doesn't say NTFR Is not compatible... Memory overflow is the error...
Mmm... But in Crystal Tile 2 the font can be loaded...
I think Lyan's trying to tell you alternative NFTR formats aren't supported by the NFTR editor
xuliko said:Hi guys. I have a problem. I can't open okamiden font EUR.
This is error:
File is not NTFR format
But Crystal Tile 2 can open it. I am very confused.
Someone can help me?