New Yooka-Laylee Trailer Released

yooka-laylee.png



A new trailer for Yooka-Laylee has been posted on their Kickstarter page, just in time for E3.
The release date has been delayed to Q1 2017 to leave time for some additional polish.
They have also revealed an updated logo, shown above.





The game is looking great and the trailer gets me really hyped.
I'm a bit sad about the delay, but on the other hand it's not that much longer to wait and if it means a better game in the end I'm all for it.
What do you guys think?

:arrow: Source
 
Last edited by T-hug,

Steena

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I like their marketing decision with the jabs on both saturated pseudo-realism and microsoft's "platformers are dead" in the end bit, now they have to prove their words with the final product.
 

avinashlego

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is this done by rare developers who left microsoft for good or...?

Not sure about the whole "left microsoft for good" part, but this is indeed done by a majority of the original dev team who worked on Banjo-Kazooie. I really can't wait to get another banjo style platformer. Ah, the good old days when fucking FPS's didn't rule the video game world.
 

Arras

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Not sure about the whole "left microsoft for good" part, but this is indeed done by a majority of the original dev team who worked on Banjo-Kazooie. I really can't wait to get another banjo style platformer. Ah, the good old days when fucking FPS's didn't rule the video game world.
For every FPS we have now, there were two platformers back in the day.
 

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I have followed this has since day one, and as a HUGE N64 fanboy this looks amazing!

i dont quite agree. huge n64 fanboy myself and devoured every rareware title back in the day, but this looks rather unpolished, uncharismatic and way too kiddy, considering they will be targeting an audience that has matured a lot but still loves this for nostalgic reasons.
i do however like the donkey kong style BGM/effects and hope they will add more of these minigames.

still, something seems off...
 

KiiWii

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i dont quite agree. huge n64 fanboy myself and devoured every rareware title back in the day, but this looks rather unpolished, uncharismatic and way too kiddy, considering they will be targeting an audience that has matured a lot but still loves this for nostalgic reasons.
i do however like the donkey kong style BGM/effects and hope they will add more of these minigames.

still, something seems off...

Its early days yet, its also multi-platform so it might need polishing per format and this is just a PC based alpha preview. IDK. Looks great though. Full of promise!

I'm 34 and am dying to play it, so I think they met their criteria!
 
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TotalInsanity4

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Another piece of news that could be tacked onto this article is that while Team17 is handling the XBOne and PS4 ports of the game, Playtonic themselves are porting it to the Wii U because they want to ensure the Wii U will get the best and most polished version it possibly could ^_^

:arrow:Source
 
Last edited by TotalInsanity4,

The Real Jdbye

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Another piece of news that could be tacked onto this article is that while Team17 is handling the XBOne and PS4 ports of the game, Playtonic themselves are porting it to the Wii U because they want to ensure the Wii U will get the best and most polished version it possibly could ^_^

:arrow:Source: http://flip.it/j_7d3
That's good news, especially as the Wii U is rather underpowered compared to other current gen consoles and especially PC, the port needs extra effort put into it to be optimized enough to run well. I hate how so many console ports these days run at 30FPS and/or low resolution because they couldn't be arsed to optimize it for the platform. That's not only the case for Wii U but it's especially true for it.

i dont quite agree. huge n64 fanboy myself and devoured every rareware title back in the day, but this looks rather unpolished, uncharismatic and way too kiddy, considering they will be targeting an audience that has matured a lot but still loves this for nostalgic reasons.
i do however like the donkey kong style BGM/effects and hope they will add more of these minigames.

still, something seems off...
It's not perfect, but it looks like a lot of fun. The delay is not without reason, they're not going to release it until it's as polished as can be. The final version will be even better than what was shown in the trailer :)

To me the trailer is a confirmation that they really can pull off a platformer that captures the spirit of the early days of 3D platformers (not counting the ones that completely flopped *cough*Bubsy 3D*cough*), something that's hardly done anymore nowadays.

Visually there seems to be something missing, like they haven't had time to add in the last visual effects and finishing touches, but I expect that will be fixed by the time it's released.

I don't agree about it being too kiddy though. After all it is a spiritual successor to Banjo-Kazooie/Tooie, which many would consider "kiddy" (a term I honestly hate, because it gives people the wrong connotations), but that's part of the charm and if this was going to be a "grown-up" version of those games it just wouldn't be the same. It wouldn't have that Rare touch that sets them apart from the rest.
 
Last edited by The Real Jdbye,
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