It worked thanx again, so i guess ill write something up how i did that so other people who may be wondering the same thing on how I did it.
First off I wrote the .nes images to the G6Lite with the U-Disc Manager - it placed them in a folder "GBA" in a .gba extension - If in the Explorer mode; you can see the correct titles of all the games though when in the actual menu the G6 lists them each as PocketNES.
I used 4 roms for testing "Felix The Cat" "The Legend Of Zelda" "Bubble Bobble" "Dragon Warrior III" After writing the .nes files to the G6Lite card via the U-disc manager I open up the storage device via Explorer - navigate to the GBA folder and find wich rom you would like to change you will have the following files for each Rom:
Bubble Bobble (U)
Bubble Bobble (U).0
Bubble Bobble (U).1
Bubble Bobble (U).2
Bubble Bobble (U).gba
Bubble Bobble (U).is0
Bubble Bobble (U).is1
Bubble Bobble (U).is2
Drag and drop all the files into a folder on the Desktop and open up the Flash Advance Toolkit application and browse for input to the selected Rom.
In the "Header and ROM" info sedction click on "Read Header and ROM info" under the Title box "PocketNES" will appear just simply remove the text and type in up to 12 characters description of the Rom. When finished click on "Write Header and ROM info" it will display its ok and done.
Now grab all the files and drag and drop back into the GBA folder on the G6Lite card ovcerwriting the originals via the explorer and your finished.
My main objective was to get the roms to show by actual names and for the saves to work properly after performing this method I did the following steps to make sure the saves were intact and would stay I first changed the header of "Dragon warrior III" and loaded it on the card, created a new log and saved via the game, pulled the cart out followed the same procedure with zelda, after loading zelda on the card went back to make sure the Dragon Warrior save was still there and in fact it was, next in line Felix the cat, this time i used the save state feat built into the emu, checked zelda still working fine, and finally for bubble bobble loaded and did a state save, went back to Felix and was able to load the state just fine - then for kicks went back renamed all games and retested to make sure all the saves were in tact and happily they were! Finally!
Thanx again Destructobot for all your help!