Step 5 : Actually adding our item. Close the
Edit NBT Menu, and make sure the
Set NBT Pointer has your desired Data-Type currently shown. Now click on
Item Id List and simply find the item you want to add and / or modify. Once the outlined fields are filled in, press
Add Item. Once you do so, the Box at the bottom should fill with some information.
Let me break down the information shown below.
Id:0276 /Stack Count:01 /Damage Value:00000 /NBT Preset ID:1
So the
Id field will show the Item ID of that entry. For example a Diamond Sword has an Item ID of 276, the Menu Creator just has a placeholder of 0 at the beginning as certain values range to the 1000s.
The
Stack Count Field will show how many of said item will be in a single slot. For example if it's
01 then there will be only 1 item in the slot. If it is
64 then there will be 64 of that item in the slot.
The
Damage Value field can refer to one of two things. One : for Tools it refers to Durability. Two : for certain items, a Damage Value is a value that refers to a different item under the same Item ID. For example, every type of Wool has the same Item ID, the only thing to differentiate them is the Damage Value.
The
Preset ID field simply shows which NBT Preset is affecting that entry.