^^ndstitle-1367^^

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random freezez on SC CF :?
frown.gif
:/
 
I might try safemode, because I can't play more than 20 seconds before it freezes... which is BS.

I have M3miniSD latest firmware and my settings are : 4XDMA,No trim, Force R/W and i havent got any problem, it saves correctly, no freezes etc.
Give it a try.
Maybe it depends on your MiniSD Card, I have 1GB Takems card.
 
Supercard SD freezes randomly for me. It's so annoying.

I used trim rom, faster play game, and enable patch cartridge access high. I'll try to switch to low ... if that makes any difference.

Using latest firmware 'n patcher.
 
lol nevermind I just got my first freeze trying to go into menu. But it's definitely less freezy.

I think I figured out why some m3 works perfectly while other doesn't
I could be the case of M3mini vs Phatm3 vs M3lite.. but since I don't have all of them I could not do test.

However, by formatting my SDcard to FAT16 with 64k cluster, I could press start to go into menu without freezing. I thought it was a fluke, but I did it like mad every other room, and so far no freezes.
Some Dialogue still freezes, and Going into shop freezes randomly still, but atleast start menu now doesn't.

Some background on this method
I was wondering why on m3wiki.com the japanese version was listed as perfectly playable with barely to no freezes.

The guy pointed out about castlevania video check

That page recommend you to format your card to FAT16 with 64k cluster.
I just figured out that FAT16 is called FAT on newer computer (where as FAT used to be the now obsolete FAT12)

There's an instruction on the page on how to go about formating your card.
Make sure you actually choose 64k.

The only thing that hinders me now is that it keeps freezing when you first encounter and talking to Wind.
Specifically the 3rd or so dialogue which freezes after the first word is uttered.
=edit: the dialogue was freezing on me the last 3 tries, but somehow the last try I did, I got pass the first dialogue with Wind. I guess persistance helps. The game is much more playable now that going into menu doesn't freeze. Dialogue is few and far inbetween, so that should be much of a problem. If you keep freezing at some dialogue I suggest keep trying again and again until you get pass it.

Apparently japanese and english save files are interchangable, so I got pass that by loading up japanese version, get pass that dialogue, save, and then use the save on the english version.

I hope this helps some of you.
smile.gif


Setup:
====
M3 mini (not lite)
1gb sandisk
Flashed DSlite
Metroid DS demo on topslot (I know doesn't matter)

M3setting:
======
Soft Reset
4xDMA (safe mode with force r/w actually freezes everytime I go into menu)
Force R/W
Trim Rom
 
M3 fatty(the old one)
CF 1gb card


Safe Mode, Force R/W, Trim Rom

ZERO freezes so far. Just spent 20 mins going in and out of the menus with NO issues at all.
 
Works Perfect on Super Cars Lite with sandisc ultra 2 1gig.

I used these settings.


Restart: Y / Trim: Y / Faster Game Play: Y / Enable "Patch Cartridge Access" Compatibility: High
 
I tried flashing with the m3wiki settings and rhfb's suggested settings and it still freezes on me in the menus.
I'm using an M3 CF and a normal Sandisk 1gb CF.
 
Christ, I didn't realize this was out until now, and as of yesterday, there has been 17 (!) new releases.
tongue.gif


No wonder I was lost.
 
Yeh almost missed this one myself, with the flood of WRG JP releases and all (which I am grateful for)

Now just need to wait for a DSLink or SCSD update..


..waiting sucks

---

hmm, seems to work on the DSLink so far.. only 15 minutes into it however

DSLink 1.12 / Patcher 1.32 / Sandisk 1GB
 
Working fine here.

M3 Slim, 4XDMA, force RW, trim rom.GM and firmware version 0.30

With a Sandisk Extreme 2GB.

Put all the sounds (music, voice, efects) at 100%, entering in the menu screen like crazy
smile.gif
...nothing bad happened.

Oh, GOTY and best portable castlevania ever, BTW.
 
works perfectly on Supercard Lite with sandisk 1gb (non-ultra)
i was getting some freezes.
But when i tried with the option "Enable DMA Mode" it worked fine, without any freezes =)
damn i love this flashcard =DD
 
With all patch configurations on 1.70 SC:SD patcher I get a f****** "Save data is corrupted. Data have been deleted"

I'd like to play it even with the crashes, can someone help me?
 
With all patch configurations on 1.70 SC:SD patcher I get a f****** "Save data is corrupted. Data have been deleted"

I'd like to play it even with the crashes, can someone help me?

I had that with the jap version. Redownload the patcher and firmware. For me it was because I'd got a broken version of the new software that messed up saving. They fixed it almost straight away but didn't change the version number.
 
Just found this in an unnoficial SC forum, maybe its useful, haven't tried yet...

QUOTE said:
I Have figured out what is making it crash when you open the menu. I have only tried this a couple of times, but seems conclusive. When your character is playing a voice effect (such as attacking, or landing from a jump) if you hit pause then, it will freeze, but if you stand dead still, and then pause, it will work fine. Music does not seem to affect this, as the volume was on full each time I've tried it.
 
Just found this in an unnoficial SC forum, maybe its useful, haven't tried yet...

QUOTE said:
I Have figured out what is making it crash when you open the menu. I have only tried this a couple of times, but seems conclusive. When your character is playing a voice effect (such as attacking, or landing from a jump) if you hit pause then, it will freeze, but if you stand dead still, and then pause, it will work fine. Music does not seem to affect this, as the volume was on full each time I've tried it.

Interesting, I think they may be on to something. I have a orifinal supercard SD with a 1 GB viking ram and I don't get any freezes saving or talking to characters like Wind, just it seems randomly when I go into the menu it get's the black screen. I tried various writing options, upgrade my rom, and fromatted my card to get rid of any fragments and to no avail. I haven't tried the DMA ON though just yet. It may be that I was going into the menus while moving when they locked up, but I don't think it was all the time a lockup occured when a sound was playing from some sort of movement. I'll investigate here at lunch.
 
Just found this in an unnoficial SC forum, maybe its useful, haven't tried yet...

QUOTE said:
I Have figured out what is making it crash when you open the menu. I have only tried this a couple of times, but seems conclusive. When your character is playing a voice effect (such as attacking, or landing from a jump) if you hit pause then, it will freeze, but if you stand dead still, and then pause, it will work fine. Music does not seem to affect this, as the volume was on full each time I've tried it.

No, that is not true. I've played the japanese version to the last boss and I have experimented a LOT with different things - including the "solution" pointed out in the above statement. From my experience, some rooms tend to freeze more than others, but that's really all I have figured out. It seems that a lot of people are to quick to point out "possible reasons" without really experimenting enough around it.

I am really sick of messing around with this game anymore though. I bought my card mainly so I could enjoy this game as soon as it came out. Too bad this game is causing so much trouble. Especially since most other games for DS arent that good. (Or aimed at adults. I have nothing against games targeted at all audiences, young as well as old; but when almost EVERY game worth mentioning is, you start to get tired of all the Yoshi's and Kirby's)

Phoenix Wright was a nice surprise though, that genre really has potential!
 

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