So I need help in Ripping models because i seem to be running into this problem.
I'm not sure if i'm doing this right but I have extracted the nsbmd files and nsbtx files and exported the model as an OBJ but when placed in blender, it looks like this.
Tried manually adding the textures, with similarly dissatisfactory result.
I don't know where in this process I did wrong, i haven't done this in quite a long time and forgot the steps in doing it...
I also need a refresher on how to keep the textures from blurring in blender as well as keep the transparent ones transparent because i forgot
I'm not sure if i'm doing this right but I have extracted the nsbmd files and nsbtx files and exported the model as an OBJ but when placed in blender, it looks like this.
Tried manually adding the textures, with similarly dissatisfactory result.
I don't know where in this process I did wrong, i haven't done this in quite a long time and forgot the steps in doing it...
I also need a refresher on how to keep the textures from blurring in blender as well as keep the transparent ones transparent because i forgot






