Homebrew RELEASE N64 dynarec is out as beta release

regnad

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I’m having trouble with the DK64 camera problem workaround. Here’s what’s been posted:

1 Start ROM
2 Turn FBEmu On
3 Set RDRAM Depth stuff: Software (fromMem does not work)
4 Close ROM & start ROM again
5 Get ingame
6 Do a Savestate
7 Turn FBEmuoff, RDRAM stuff back or whatever
8 Close ROM & start ROM again
9 Load Savestate
10 Stays fixed whenever u load that savestate

I assume step 2 is to set Framerate Buffer Emulation to “true”, right?

I’m getting to step 5, and when I try to start a new game after changing those two settings it always freezes on a black screen. Without changing those two settings I can get in game fine, but of course with the camera issues.

Figured it out! Steps 3 and 5 are unnecessary. FromMem does work and has nothing to do with it, and you don’t have to get “in game”. Just starting the ROM is good enough.

I have two more questions.

1) Is Banjo Tooie running slow as Christmas and buggy for everyone else or just me?

2) Doubutsu no Mori (Animal Crossing/Animal Forest) largely runs fine, but with m4xw's global config recommendations, the items menus and map show up as just a black screen. Changing Frame Buffer Emulation to true makes it so you can see and use the menus, but they're a flashy/blinky mess. Changing 16:9/16:9 adjusted/4:3 doesn't affect this. Any ideas how to fix this?
 

grabman

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the issue with animal forest is a tough one oddly does not happen to japaneese version but i have confirmed on both switch and pc retroarch has a black screen there project 64 does not but my attempts to convert save file have been fruitless truly beautiful game what a shame

--------------------- MERGED ---------------------------

Figured it out! Steps 3 and 5 are unnecessary. FromMem does work and has nothing to do with it, and you don’t have to get “in game”. Just starting the ROM is good enough.

I have two more questions.

1) Is Banjo Tooie running slow as Christmas and buggy for everyone else or just me?

2) Doubutsu no Mori (Animal Crossing/Animal Forest) largely runs fine, but with m4xw's global config recommendations, the items menus and map show up as just a black screen. Changing Frame Buffer Emulation to true makes it so you can see and use the menus, but they're a flashy/blinky mess. Changing 16:9/16:9 adjusted/4:3 doesn't affect this. Any ideas how to fix this?


see here at 34:32 mark:

 

regnad

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the issue with animal forest is a tough one oddly does not happen to japaneese version but i have confirmed on both switch and pc retroarch has a black screen there project 64 does not but my attempts to convert save file have been fruitless truly beautiful game what a shame

--------------------- MERGED ---------------------------




see here at 34:32 mark:



Changing the Frame Buffer Emulation helps somewhat.
 

m4xw

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Figured it out! Steps 3 and 5 are unnecessary. FromMem does work and has nothing to do with it, and you don’t have to get “in game”. Just starting the ROM is good enough.
It is needed.
I can not get the fix with FromMem.
You do know that the fix persists, so if u have the fix and reload the savestate with fromMem it will stay fixed.
And yes, starting the ROM is "get ingame"
 
Last edited by m4xw,

Clapmaster

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Doubutsu no Mori (Japan) name for animal forest works perfectly for me i am featuring it in tonights stream

for those with sxos you must use hekate and you should use atmosphere or kosmos cfw. retroarch nsp no work. homebrew nsp no work. must be an eshop title that has been added to loader.ini in atmosphere folder. No other supported way. If you want quality like this

Thats what i did

also please consider becoming a patron to m4xw he even provides patron with exclusive content

1st question: Is there anything I can use if I've deleted all legit eshop titles from my Switch and no longer have eshop access? I've been using the retroarch nsp and I've never seen Mario 64 run that smoothly with no stuttering at the start.

2nd question: Do you know why Ozone menu has never shown up as an option for me in the driver menu? I've used various builds of Switch retroarch over the past few months and I've been stuck with xmb. I always delete previous installations of retroarch before installing new ones and I always copy all of the files over.
 

Altanzik

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yo i tried anyone got 100% eng perfect dark save?
Nooo... but I fixed the animal forest English patch temporarily! Set clock to 12:00am 1/1/2001 . Seems to be a problem with the internal clock. Had to change it in the actual switch settings but got me off of the black screen
 

Codiox

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Nooo... but I fixed the animal forest English patch temporarily! Set clock to 12:00am 1/1/2001 . Seems to be a problem with the internal clock. Had to change it in the actual switch settings but got me off of the black screen

Can you explain further? Also what English patch are you using?

Want to play this aswell in English! Thanks!
 

grabman

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Can you explain further? Also what English patch are you using?

Want to play this aswell in English! Thanks!

yeah can you explain how you fixed that do you mean n54 settings in the switch or the actual switch settings? i too am confused

edit omg setting clock to 12 fixed it!!! ur a genius! games plays 60fps for me btw
 
Last edited by grabman,

regnad

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yeah can you explain how you fixed that do you mean n54 settings in the switch or the actual switch settings? i too am confused

edit omg setting clock to 12 fixed it!!! ur a genius! games plays 60fps for me btw

So what did you do? Set the Switch clock to 1/1/01 12:00?

Can you change it back or do you have to leave it?
 

Altanzik

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So what did you do? Set the Switch clock to 1/1/01 12:00?

Can you change it back or do you have to leave it?
Set switch clock (settings-> date and time) push it back to 1/1/2001 and set time to 12:00pm. Seems to be an issue with how the games internal clock works with the English patch.

Kind of a lame work around unless you can change the actual time in Retroarch?
 

regnad

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Set switch clock (settings-> date and time) push it back to 1/1/2001 and set time to 12:00pm. Seems to be an issue with how the games internal clock works with the English patch.

Kind of a lame work around unless you can change the actual time in Retroarch?

Seems a high price to pay to have both the Switch and the game’s clocks to be wildly inaccurate.
 

Codiox

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yeah can you explain how you fixed that do you mean n54 settings in the switch or the actual switch settings? i too am confused

edit omg setting clock to 12 fixed it!!! ur a genius! games plays 60fps for me btw
How did you fix the black screen for the pause menu?
 

burial

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So I have the core and dynarec enabled but games still play like shit.....dont seem to be improved at all.

Help?
 

puiu

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So, i just installed retroarch on my switch, i dropped the nro file in the cores folder, and i left the mupen_coreoptions in the main directory of my sd card. I then made a folder with my mario 64 rom, when i go to launch my rom, it crashes my switch,, what did i do worng, thanks in advance.
 

B_Rod

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2nd question: Do you know why Ozone menu has never shown up as an option for me in the driver menu? I've used various builds of Switch retroarch over the past few months and I've been stuck with xmb. I always delete previous installations of retroarch before installing new ones and I always copy all of the files over.
Are you copying over an old retroarch.cfg file to the new installation? I was doing this and kept getting the XMB menu rather than Ozone. I didn't realize that Ozone existed until I forgot to copy over the retroarch.cfg one time.
 

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