QUOTE said:Someone has gone hacking into a DS copy of Call of Duty: Modern Warfare Mobilized, which is when they found the credits.bin and Credits.txt files. When those files are examined, the following information comes up.
geist ds™
for nintendo ds
credits
lead software engineer
shawn leaf
software engineers
leon brown
john m. meyers
lead artist
jason miller
artists
aaron c. gaines
james j. inziello
scott kiraly
jeanne m. kiraly
w. randy king
joshua davis
audio
mike reed
producers
bob hichborn
erick s. dyke
special thanks
thanks to the following people
for their valuable help
and support:
dan o’leary
sean purcell
gary meyers
and
especially to the originating
geist™ team at
n-space, inc.
The credits clearly state Geist DS at the top, and it leaves me wondering where the project is. Something tells me that n-Space may have been working on the project, got the call from Activision for a Modern Warfare adaptation, and they just swapped new assets into the Geist DS engine. That's my two cents...what do you think? Thanks to Tanks for the heads up!
Source
Geist was a first person adventure title that Nintendo published for the Gamecube (only the second M rated game to be released by Nintendo). It was in development for a very fricking long time and when it eventually released there were a few flaws and framerate issues but it could have been an excellent game if it had been given more time and a better game engine. A DS version seems like a long shot, especially seeing the GC version didn't do well at all.
Nintendo still owns the rights for Geist and any possible titles in the series, I still hope for a Wii version that irons out all the flaws.