im working on Disney Slowly but surely, right now im doing Wall-E. Cars has already been doneLossless Scaling was exactly what I was looking for! It works incredibly well and really gives me the framerate I was after. No need to hunt for FPS patches anymore xD.
By the way, I was wondering if there’s a possibility to add support for other games like Toy Story 3, UP, Shrek 1, 2, 3, CARS, The Incredibles, The Incredibles: Rise of the Underminer, and PK: Out of the Shadows, The simpsons game
Thanks a lot for everything you do!
I feel your pain @Bl4ckH4nd XDHitman 2 is giving me some grief, but I'm working on it![]()
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Do the Gran Turismo 2 Sim disc textures work on both NTSC and PAL, or are they specific to a particular region?
It's not for every game but most region stuff textures are usually only tied to language and subtitle textures... I thinkDo the Gran Turismo 2 Sim disc textures work on both NTSC and PAL, or are they specific to a particular region?
So I think they should work on both regions
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For PS2, you can usually just rename the folder and it works. Not sure about PS1, I tried using my MGS pack on the Intergral version, it worked but some textures didn't loadDo the Gran Turismo 2 Sim disc textures work on both NTSC and PAL, or are they specific to a particular region?
Hey @Bl4ckH4nd what's the deal with texture dumping/replacing for Hitman 2,
I'm after getting so far (into the main menu HUD and first level) but it keeps dumping
multiple textures for the sun and his compass, there's WAAAAAY too many to replace,
It's like every different instance of 47 and it dumps a new texture
depending what gun he's holding, whether he's standing, running, crouched,
it's insane!
Is there anyway around this? cause all the textures have similar names
it's just the middle section is different
Pix are still a work in progress, had much more done on the GC version
and was in the middle of porting the work over to the PS2 version,
this is more a PC textures to PS2 port, with some touch ups and upscaling




I'm after getting so far (into the main menu HUD and first level) but it keeps dumping
multiple textures for the sun and his compass, there's WAAAAAY too many to replace,
It's like every different instance of 47 and it dumps a new texture
depending what gun he's holding, whether he's standing, running, crouched,
it's insane!
Is there anyway around this? cause all the textures have similar names
it's just the middle section is different
Pix are still a work in progress, had much more done on the GC version
and was in the middle of porting the work over to the PS2 version,
this is more a PC textures to PS2 port, with some touch ups and upscaling




Hey @Bl4ckH4nd what's the deal with texture dumping/replacing for Hitman 2,
I'm after getting so far (into the main menu HUD and first level) but it keeps dumping
multiple textures for the sun and his compass, there's WAAAAAY too many to replace,
It's like every different instance of 47 and it dumps a new texture
depending what gun he's holding, whether he's standing, running, crouched,
it's insane!
Is there anyway around this? cause all the textures have similar names
it's just the middle section is different
Pix are still a work in progress, had much more done on the GC version
and was in the middle of porting the work over to the PS2 version,
this is more a PC textures to PS2 port, with some touch ups and upscaling
View attachment 496107
View attachment 496108
View attachment 496109View attachment 496110
You can try image cleaner
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Yeah, some games tend to dump tons of duplicate files, it's very annoying. Image Cleaner can clear out duplicate files as you play BUT if all the duplicates share the same hash, it will remove them all, so I only use it for bad dumps.Hey @Bl4ckH4nd what's the deal with texture dumping/replacing for Hitman 2,
I'm after getting so far (into the main menu HUD and first level) but it keeps dumping
multiple textures for the sun and his compass, there's WAAAAAY too many to replace,
It's like every different instance of 47 and it dumps a new texture
depending what gun he's holding, whether he's standing, running, crouched,
it's insane!
Is there anyway around this? cause all the textures have similar names
it's just the middle section is different
Pix are still a work in progress, had much more done on the GC version
and was in the middle of porting the work over to the PS2 version,
this is more a PC textures to PS2 port, with some touch ups and upscaling
View attachment 496107
View attachment 496108
View attachment 496109View attachment 496110
I had this issue with Punisher as well, ended up with just over 520k files....
I had to replace 47's textures like 70 times just to have it work fully in game, and that was only the first mission! XDYeah, some games tend to dump tons of duplicate files, it's very annoying. Image Cleaner can clear out duplicate files as you play BUT if all the duplicates share the same hash, it will remove them all, so I only use it for bad dumps.
I had this issue with Punisher as well, ended up with just over 520k files....
Post automatically merged:
My efforts to get rid of the compass XD
View attachment XBSX2 2025-04-06 20-48-28.mp4
Last edited by DanTheHitman,
Try this maybe? https://www.reddit.com/r/TheWarriors/comments/zhuq4p/pcsx2_the_warriors_ai_upscaled_hd/Can someone please help me. I'm trying to find the HD textures for "The Warriors" but I cannot seem to find it anywhere on mediafire. Is it somewhere else? Thank you.
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Might be a good idea to leave the compass textures all together, if you sort the files by dimensions it makes it much easierI had to replace 47's textures like 70 times just to have it work fully in game, and that was only the first mission! XD
Post automatically merged:
My efforts to get rid of the compass XD
View attachment 496371
Thanks, I'm just messing around seeing what I can and can't do, was hoping if I replaced the compass with a 4x4 or 8x8 transparent texture it would load faster and work but to no avail XDMight be a good idea to leave the compass textures all together, if you sort the files by dimensions it makes it much easier![]()
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Hitman is definitely a bitch to work with, I tried as well but some things just didn't want to work and I gave up xDThanks, I'm just messing around seeing what I can and can't do, was hoping if I replaced the compass with a 4x4 or 8x8 transparent texture it would load faster and work but to no avail XD
Beetle PSX HW not work new version whats wrong...
textures cause the game to not start latest version retroarch MGS not work
the game only starts if I do not change the game name to the one required to replace textures.
I did everything as described, vulkan set does not want to start when I change the rom name to the name required by the textures
it says that the content cannot be loaded
textures cause the game to not start latest version retroarch MGS not work
Post automatically merged:
the game only starts if I do not change the game name to the one required to replace textures.
Post automatically merged:
I did everything as described, vulkan set does not want to start when I change the rom name to the name required by the textures
Post automatically merged:
it says that the content cannot be loaded
Last edited by zerr10,
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Might be a core update that changed something, I'll have to check. Haven't used Retroarch in ages.Beetle PSX HW not work new version whats wrong...
textures cause the game to not start latest version retroarch MGS not work
Post automatically merged:
the game only starts if I do not change the game name to the one required to replace textures.
Post automatically merged:
I did everything as described, vulkan set does not want to start when I change the rom name to the name required by the textures
Post automatically merged:
it says that the content cannot be loaded
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