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Hi there,
yesterday I started working on my first own homebrew app for the Wii U. I forked some hello world example and made some changes. Everything worked fine until I realized the app crashes every time I wanna terminate it. No matter if I make WHBProcIsRunning() return false by pressing the Home-button or control the loop with a flag I set to false by any button press
Maybe someone more experienced would like to have a look at it: https://github.com/CosmoCortney/WiiU-MungPlex-Gecko
thanks
yesterday I started working on my first own homebrew app for the Wii U. I forked some hello world example and made some changes. Everything worked fine until I realized the app crashes every time I wanna terminate it. No matter if I make WHBProcIsRunning() return false by pressing the Home-button or control the loop with a flag I set to false by any button press
Maybe someone more experienced would like to have a look at it: https://github.com/CosmoCortney/WiiU-MungPlex-Gecko
thanks