As so many other threads.. im pretty sure this is as far as it goes.. its great that people have enthusiasm to start these projects but they very rarely understand how much work actually goes into something like this, games creators have years of experience, usually doing other things BEFORE they create games, one thing they certainly have is a COMPLETE control of their chosen programming language (usually C++) if you have no experience at all then you face 2 battles, the first is to master the language and the second is to translate your game idea into reality.
Personally the only projects ive ever seen get off the ground in ANY way are the ones that present themselves half finished and the game creator is needing help with gfx or maybe game mechanics.. If only there was a way to give these enthusiastic people a quick start on coding.. but coding is coding at the end of the day and u have to grind urself through every while() loop and for statement.. my advice is if ur serious LEARN TO CODE!!!! asap.
Personally the only projects ive ever seen get off the ground in ANY way are the ones that present themselves half finished and the game creator is needing help with gfx or maybe game mechanics.. If only there was a way to give these enthusiastic people a quick start on coding.. but coding is coding at the end of the day and u have to grind urself through every while() loop and for statement.. my advice is if ur serious LEARN TO CODE!!!! asap.