Modchips are "LEGAL" in Europe.

DinohScene

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Many of you will remember the European court ruling out that Nintendo cannot do anything to prevent users from hacking their consoles.

The site, Gamer Law has added further information and clarification about the legal status of modchips in Europe.

Basically, their legal as long as their primary purpose isn't for circumventing copyright protection, i.e. piracy.


A TL;DR summary of the law on modchips in the EU following Nintendo v PC Box:

• Console manufacturers can use “technological protection measures” (which are physically linked to either the console or the game itself) to restrict acts which they do not want users to be able to carry out.

• However, modchips intended to circumvent those TPMs are not illegal per se: you have to look at what the modchip is doing and whether its usage is proportionate to the actual harm done.

• If the primary use of the modchip technology is for infringing purposes (e.g. to pay pirated games), this suggests the modchip would NOT be being used legitimately and proportionately.

• However, if the mod chip is used primarily used for legitimate, non-infringing purposes (e.g. home brew games), this suggests the use of the modchip may be used legitimately and proportionately.

• The evidential burden is on the console manufacturer to show on the facts that an attempt to circumvent their TPMs is unlawful.

• So: modchips are not ALWAYS illegal – it all depends on whether a user is using them in the right and proportionate way.

In practice, will this really change much? On one view, maybe only a little: the pendulum has swung away from the device manufacturers in the EU (who were, as Angus put it excellently, at one stage trying to use the law to create an exclusive ‘console manufacturers’ right’) and towards modchip makers and users. However, all the CJEU has really done is put a balancing test in place between these opposing sides: there still needs to be litigation in order for the balancing test to be applied in any particular situation. IF litigation does kick off, the modchip maker or user will find stronger legal defences for their activity than they found previously. But in practice how many will have the necessary financial resources and resolve to face down a console manufacturer in order to bring those legal defences into play?

On the other hand, these things are seldom as straightforward as they seem, particularly given the ability of legal changes to shape business behaviour over time. What if, for example, a group of users decide to petition (or even sue) a console manufacturer to build modchip type abilities into a device right from the outset? What if a console manufacturer itself decides that this kind of case shows that there is both user and legal support for modchip type abilities and decides voluntarily as a business to introduce new functionality themselves? (Actually that’s happened before, when Sony introduced “OtherOS” functionality to the Playstation 3, before later removing it).

Personally, I think that very little has changed.
Clever coders can always code up something that will enable the chip to be reprogrammed for piracy purposes or code some loader for the OS to enable piracy.

Source: Here and here
 

jalaneme

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no, i don't think it will change much at all, modchips are there to give you more freedom over your console but sony and co won't see it that way as we are always going to be battling with their firmware updates, look at the other OS situation, sony would let users use the other OS on older models but they were not able to use psn or have access to their digital content, cfw on the ps3 is the same also, if you sign into the psn with cfw installed it's console and account ban, there should be laws to protect us from situations like that especially if you cannot get access to the digital content you have rightly paid for.

sadly it's the reason that modchips or any homebrew have not progress on current consoles because of all of this, it's a dying breed.
 

Tom Bombadildo

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I thought modchips were always like...a grey area when it came to consoles? Because it's your console, you can do whatever you want to it and Sony/Nintendo/Microsoft can't do shit to stop you. So is this just an official law regarding that, or is this just re-stating what we already knew?
 

Gahars

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no, i don't think it will change much at all, modchips are there to give you more freedom over your console but sony and co won't see it that way as we are always going to be battling with their firmware updates, look at the other OS situation, sony would let users use the other OS on older models but they were not able to use psn or have access to their digital content, cfw on the ps3 is the same also, if you sign into the psn with cfw installed it's console and account ban, there should be laws to protect us from situations like that especially if you cannot get access to the digital content you have rightly paid for.

sadly it's the reason that modchips or any homebrew have not progress on current consoles because of all of this, it's a dying breed.


Sounds like someone has a chip on their shoulder.
 

Foxi4

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I don't think any clarification was ever needed in the case of modchips in Europe or anywhere else for that matter. As long as the modchip doesn't use copyright-infringing technology, it should be perfectly fine to own it, install it and use it - it's always been like this and it's unlikely to change. Modchips are treated just like any other electronic appliance, they're not a special case unless your particular country considers them to be "special".

The problem with the quote in the OP is that "playing backups of software I own and wish to protect" is also "proportionate use", so even if the modchip isn't for homebrew at all, you could find a legal explaination as to why you own one very easily. This is why I can't think of an instance where a modchip would be illegal unless it literally contained stolen code or infringed upon a copyright-protected design of some sort.
 

chartube12

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How is this news? Reverse reverse engineering has been legal in most countries for many years now. Nintendo have lost cases in the 90s and 00s in the UK and the US regarding mods chips. Judges have held up mods, including chipping as apart of the learning process that goes along with reverse engineering. As far as courts are considered as long you have not used copy write'n code owned by the console manufacturer, modding is fine.
 
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DinohScene

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How is this news? Reverse reverse engineering has been legal in most countries for many years now. Nintendo have lost cases in the 90s and 00s in the UK and the US regarding mods chips. Judges have held up mods, including chipping as apart of the learning process that goes along with reverse engineering. As far as courts are considered as long you have not used copy write'n code owned by the console manufacturer, modding is fine.

Gamer Law has added further information and clarification about the legal status of modchips in Europe.

Most people don't read up articles from 5 years ago.
Let alone stuff from the 90's and 00's.
 

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