Miyamoto: Zelda for Wii U still in research stage

Discussion in 'GBAtemp & Scene News' started by Guild McCommunist, Jun 8, 2012.

  1. Guild McCommunist
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    At 2011's E3 conference, when Nintendo showed off their first incarnation of the Wii U, they prepared a Zelda tech demo, leading many to look forward to a Wii U Zelda. However, any development of the tech demo was oddly absent at this year's E3, but Nintendo's very own Shigeru Miyamoto has said that the game is still in "research stage".

    Currently, Miyamoto is saying that the Wii U Zelda will be an "evolution" of Skyward Sword's motion control mechanic. The new mechanics stirred up some minor debate between Zelda fans, but Miyamoto has assured everyone that they're looking back into those mechanics and making sure they don't suffer from any mistakes of the past game.

    Miyamoto also stressed that whatever product comes out, it must also be accessible to a wider audience. At the moment, Miyamoto has said that they are "experimenting" with multiple methods to make this happen. In the past, Nintendo has used a "Super Guide" to show players with difficulties in certain parts how to complete certain levels or let them skip them entirely.

    For now though, Zelda for the Wii U is still a fair bit away.



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  2. Rydian

    Member Rydian Resident Furvert™

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    What, people see a tech demo at a convention and don't understand the concept?

    Welcome to every year. :P
     
  3. awssk8er

    Member awssk8er GBAtemp Advanced Maniac

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    I would be very sad if they got rid of Skyward Swords controls.

    I bet they make a strap so you can tie the Gamepad around your arm like a shield, then use the Wii Remote as a sword, and the Wii Fit balance board to run. It's da future.
     
  4. Guild McCommunist
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    Member Guild McCommunist (not on boat)

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    Ideally I'd think you could use the touchscreen for directional slashing instead of motion controls. It would eliminate so many issues with the original game while making the game more accessible and keep the mechanic. Plus the touchscreen opens up much better gadget usage than motion controls honestly.
     
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  5. finkmac

    Member finkmac GBAtemp Fan

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    Super Guide? I hate super guide… It's way more fun to find out how to beat the level yourself…

    That's what I like about Minecraft… they don't tell you how to make anything…
     
  6. KingVamp

    Member KingVamp Great... AETHER!

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    Warning: Spoilers inside!

    Motion controls should seriously stay for console Zelda for a while.

    Then didn't use it...
     
  7. Gaiaknight

    Member Gaiaknight GBAtemp Advanced Fan

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    skywards sword controls are going no where look at pikmin 3 miyamoto demoed the game on stage using wii motion plus controls instead of showing you how you play it with the gamepad
     
  8. Hero-Link

    Member Hero-Link Hero of Derrr

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    What i want for now is a 3DS Zelda, a new one or another remake, I DON'T CARE... i just want a another one...

    I was excepting something @ E3 nintendo... yes i was.
     
  9. Fear Zoa

    Member Fear Zoa This... This is the world we live in

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    The motion controls were actually pretty fun to be honest, but I really hate the goddamn beetle, damn thing never worked right for me. Also if their gonna make the game easy can they at least have a master quest or whatever for people who like a challenge.

    Why are people upset at the lack of Zelda? Zelda games take a long time to make which is why they are usually high quality and held in high regard. If they rushed a zelda game it would probably suck, or feel far too short.
     
  10. chartube12

    Member chartube12 GBAtemp Addict

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    Everyone knows Zelda doesn't get a new game til a console is either half dead or zombie.
     
  11. Guild McCommunist
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  12. Hadrian

    Former Staff Hadrian Better than Craigslist

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    Everyone knows that is bullshit.
     
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  13. Foxi4

    Reporter Foxi4 On the hunt...

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    That's a Gamecube game, when will people learn?

    The first "true" Wii Zelda game was Skyward Sword, TP begun its development as a Gamecube game and its Wii version was concieved later, even though they were released on the same day.
     
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  14. Rydian

    Member Rydian Resident Furvert™

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    Like Ninja Gaiden: Dragon Sword?
     
  15. nando

    Member nando GBAtemp Addict

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    b, but, windwaker was released when the gamecube was well alive.
     
  16. Hadrian

    Former Staff Hadrian Better than Craigslist

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    Maybe you should check things before making a front page post :P


     
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  17. Foxi4

    Reporter Foxi4 On the hunt...

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    I was arguing againts using TP as an example (I see more and more of it lately for some reason), not supporting the previous claim - that'd be rather stupid on my part, don't you think? ;)
     
  18. LightyKD

    Member LightyKD Future CEO of OUYA Inc.

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    I find it funny that people think that tech demo = new Zelda. There was also high res Zelda tech demo for GameCube but in the end we got 'Wind Waker".

    Video here, start at 00:17

    http://www.youtube.com/watch?v=SvE3yJv3fm0&feature=related

    In the end I want my motion controls to go nowhere! I'm so ecstatic that the WiiU is more of the same! I saw the Wii Remote being used for Pikmin 3 and my heart went aflutter ! The Wii Remote and Nunchuck is the best thing in gaming since the GameCube controller Now With the inclusion of the WiiU gamepad my list is like this: "Remote/Nunchuck > WiiU Gamepad = GameCube controller > WiiU Pro controller". More Skyward Sword like gaming please Nintendo, thanks!
     
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  19. Janthran

    Member Janthran Solarian

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    >Super guide
    NO! ZELDA WAS ACTUALLY GOOD!
    I don't WANT it to appeal to a wider audience if the cost is making it take NO SKILL.
     
  20. Gaiaknight

    Member Gaiaknight GBAtemp Advanced Fan

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    zelda already takes no skill the last hard zelda game was zelda 2 and that was only hard by design...
     
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