Does anyone here know if we can pull such a thing off?
This is what I know so far.
There are two files for each world in the save data. One is an .ext file, in which I assume stores some basic info and settings about the world as I've checked using a hex editor. The other does not have an extension, but I am 100% sure that it includes the world data because they each are about 6mb. The data is all in that file, I guess, so how could we get our hands on editing or importing PC maps? Would we have to compress it in some way? Is it a lost cause? Or is it perhaps just a matter of file renaming?
I have a hope we could, but at the same time I feel like it can't happen. I know how to change skins to use custom ones, but worlds are likely on another level that's pretty high up.
This is what I know so far.
There are two files for each world in the save data. One is an .ext file, in which I assume stores some basic info and settings about the world as I've checked using a hex editor. The other does not have an extension, but I am 100% sure that it includes the world data because they each are about 6mb. The data is all in that file, I guess, so how could we get our hands on editing or importing PC maps? Would we have to compress it in some way? Is it a lost cause? Or is it perhaps just a matter of file renaming?
I have a hope we could, but at the same time I feel like it can't happen. I know how to change skins to use custom ones, but worlds are likely on another level that's pretty high up.