Hardware Mig Switch on Switch 2

  • Thread starter Thread starter DerEineee
  • Start date Start date
  • Views Views 292,973
  • Replies Replies 1,457
  • Likes Likes 7
Dear testers, it will be much easier to analyze your messages if you indicate:
1. Whether your Switch 2 is banned or not.
2. What firmware version does your Switch 2 have (20.1.1 or 20.1.5)?
3. What firmware version does your Switch 1 have (18.1.0 or 19.0.1 or 20.x.x), through which you updated games for switch 2?
4. Did you use:
- MiG 1.1.9 + legal trimmed dump?
- MiG 1.1.9 + legal untrimmed dump?
- MiG 1.2.0 + legal trimmed dump?
- MiG 1.2.0 + legal untrimmed dump?
 
Last edited by dolpf,
  • Like
Reactions: Inaki and eggwolio
The ban's impact, turning a €500 console into a paperweight for what some of us may consider a minor infraction, is going to feel harsh.

Despite being legally permissible, such outcomes can be immoral because they clash with our expectations of ownership. Buying a console and games feels like purchasing a product. Still, in reality, we're actually buying access to a service with ongoing terms and conditions that must be adhered to. Which is different from the past, when goods were all self-contained. This perception is amplified by the digital economy's shift, where consumers like you and I feel less control, and by the difficulty and cost of challenging bans.

I mentioned in a previous post that the onerous is on us to prove our innocence when it comes to contracts being terminated for breaches. What I find personally immoral and reprehensible about the current situation is that we're locked out of these devices and can't inspect logs or gather data. Yet, we're expected to provide that evidence to prove that a ban was misapplied. In fact, doing so would lead to a catch-22 situation where we would be in breach to prove we weren't in breach.

I have a considerable concern that one day, I will receive a ban for something I didn't do and will have little recourse to address it. Despite living in countries that are very pro-consumer, this scenario isn't in our favour currently.
Well thought words. Very little or none lacking, very little or none exceeding. Bravo !
 
  • Like
Reactions: AshWeststar

RatchetRussian yo sorry i feel your pain​


yea is kinda wire

i have tested with switch 1 with switch 1 is working fine update
View attachment 512379
View attachment 512380
View attachment 512382View attachment 512383View attachment 512384View attachment 512385View attachment 512386View attachment 512387View attachment 512388View attachment 512389View attachment 512390View attachment 512391View attachment 512392View attachment 512394View attachment 512395View attachment 512396View attachment 512397View attachment 512398View attachment 512399View attachment 512400View attachment 512401View attachment 512402View attachment 512403View attachment 512404


switch 2 2.0.1.1 not ban
switch 1 oled 20.1.5 not ban


i have tested with switch 2 with switch 2 is working fine update same that above
View attachment 512376
View attachment 512377

"
switch 2 2.0.1.1 not ban
switch 1 oled 20.1.5 not ban

i have tested with switch 1 with switch 2 in some game it give an error fail update
Error Code 2211-0520
View attachment 512365
can not update it give an error fail update
Error Code 2211-0520
same that above i have tested with switch 2 with switch 1 can not update it give an error fail update
Error Code 2211-0520
switch 2 2.0.1.5 not ban
switch 1 oled 20.1.5 not ban

same that above i have tested with switch 2 with switch 1 can not update it give an error fail update Error Code 2211-0520 "
View attachment 512375



i have tested with switch 1 with switch 2 in some game is working fine
Is it possible to use a switch chip to install a pirated game and its update, send that update to an original switch oled, and then transfer it to the Switch 2 by connecting the original switch oled to the Switch 2?
 
I don't think I seen it anywhere so just to add to the list, pokemon Violet and Scarlet need an update to run on switch 2.

Nm seen it has been talked about 😅
 
Last edited by wartutor,
What is the firmware version of your switch 2 - 20.1.1 or 20.1.5?


Does the Pokemon Violet run on Switch 2 without updating?
20.1.1

I don't think it does, when I eventually caved and put my switch 2 online to update violet, it gave me the message to update the game when I clicked on the icon
 
  • Like
Reactions: dolpf
I got bored, so I ran the following test:
I have an OLED Switch running Atmosphère 18.1.0 / AMS 1.7.1E, a factory OLED Switch running firmware 20.1.1, and a Switch 2 also running version 20.1.1. Neither of them is banned.
- (1) It has a linked account, but with version 16.
- (2) It has a linked account with version 20.1.1, but I disabled internet access.
- (3) It doesn't have an account.
I also have a MIG Switch. So I ran the following experiment: I downloaded Pokémon Violet from a torrent, loaded it onto the MIG, and launched it on Switch 2. As expected, it wouldn't open because it required an update.
Then, I used the same MIG XCI dump on my Atmosphère OLED and installed the 4.0.0 update. Out of curiosity, I tried transferring that update from the Atmosphère OLED 18.1.0 to the Switch 2, assuming it wouldn't work.
But surprisingly, it did. The update installed successfully, and the game launched on the Switch 2.
Long story short: I sent an update from an Atmosphère OLED Switch running 18.1.0 to a Switch 2 running 20.1.1 using MIG and an internet data dump, and the game launched.

Note: Although the version is listed as 4.0.0, the performance improvements were not enabled, likely because the update had a generation 17 ticket (firmware 18.x).

I also sent that update to the standard OLED (20.1.1), and it transferred without issue.
However, when I tried to send it from the 20.1.1 OLED to the Switch 2, I received an error. In summary:
- On version 18.1.0 (Atmosphère), the update can be transferred to the Switch 2 and the game launches.
- However, there is no performance improvement.
- On version 20.1.1 (out of the box), the same update cannot be transferred to the Switch 2, likely due to hardware validation.

With a generation 18 ticket, install it on a console running Atmosphère 18.1.0 and then attempt to transfer it to the Switch 2.
with luck, this might enable the performance improvements — but we’d need to have a more recent dump of the update, ideally from a system running 20.1.1 or higher
 
I got bored, so I ran the following test:
I have an OLED Switch running Atmosphère 18.1.0 / AMS 1.7.1E, a factory OLED Switch running firmware 20.1.1, and a Switch 2 also running version 20.1.1. Neither of them is banned.
- (1) It has a linked account, but with version 16.
- (2) It has a linked account with version 20.1.1, but I disabled internet access.
- (3) It doesn't have an account.
I also have a MIG Switch. So I ran the following experiment: I downloaded Pokémon Violet from a torrent, loaded it onto the MIG, and launched it on Switch 2. As expected, it wouldn't open because it required an update.
Then, I used the same MIG XCI dump on my Atmosphère OLED and installed the 4.0.0 update. Out of curiosity, I tried transferring that update from the Atmosphère OLED 18.1.0 to the Switch 2, assuming it wouldn't work.
But surprisingly, it did. The update installed successfully, and the game launched on the Switch 2.
Long story short: I sent an update from an Atmosphère OLED Switch running 18.1.0 to a Switch 2 running 20.1.1 using MIG and an internet data dump, and the game launched.

Note: Although the version is listed as 4.0.0, the performance improvements were not enabled, likely because the update had a generation 17 ticket (firmware 18.x).

I also sent that update to the standard OLED (20.1.1), and it transferred without issue.
However, when I tried to send it from the 20.1.1 OLED to the Switch 2, I received an error. In summary:
- On version 18.1.0 (Atmosphère), the update can be transferred to the Switch 2 and the game launches.
- However, there is no performance improvement.
- On version 20.1.1 (out of the box), the same update cannot be transferred to the Switch 2, likely due to hardware validation.

With a generation 18 ticket, install it on a console running Atmosphère 18.1.0 and then attempt to transfer it to the Switch 2.
with luck, this might enable the performance improvements — but we’d need to have a more recent dump of the update, ideally from a system running 20.1.1 or higher
Rip your switch 2. Your sacrifice would be remembered.
 
  • Like
Reactions: Dat0_
So I ran the following experiment: I downloaded Pokémon Violet from a torrent, loaded it onto the MIG, and launched it on Switch 2. As expected, it wouldn't open because it required an update.
Then, I used the same MIG XCI dump on my Atmosphère OLED and installed the 4.0.0 update. Out of curiosity, I tried transferring that update from the Atmosphère OLED 18.1.0 to the Switch 2, assuming it wouldn't work.
But surprisingly, it did. The update installed successfully, and the game launched on the Switch 2.
Thank you very much for such detailed testing!
For the sake of purity of the experiment, can you conduct the same testing with the The Legend of Zelda: Breath of the Wild and Super Mario 3D All-Stars games from a torrent? So that it finally becomes clear why some games (BOTW, Pokemon Violet, Super Mario 3D All-Stars) are updated locally for some, but not for others (due to the update itself, due to a ban, or due to firmware versions on Switch 1 and Switch 2).
At the moment we have:
- Failed local game update BOWT on banned Switch 2 (20.1.5) via Switch 1.
- Failed local game update Super Mario 3D All-Stars on banned Switch 2 (20.1.1) via Switch 1.
- Failed local game update BOWT and Pokemon Violet on unbanned Switch 2 (20.1.1) via Switch 1.
- Failed local game update BOWT on unbanned Switch 2 (20.1.1) via Switch 1 (20.1.5).
- Failed local game update BOWT on unbanned Switch 2 (20.1.5) via Switch 1 (20.1.5).
- Successful local game update BOWT on unbanned Switch 2 (20.1.1) via unbanned Switch 2 (20.1.5).
- Successful local game update Super Mario 3D All-Stars on unbanned Switch 2 (20.1.1) via unbanned Switch 1 (19.0.1).
- Failed local game update Pokemon Violet on unbanned Switch 2 (20.1.1) via Switch 1 (20.1.1).
- Successful local game update Pokemon Violet on unbanned Switch 2 (20.1.1) via hacked Switch 1 (18.1.0).
- Successful local game update BOWT and Super Mario 3D All-Stars on unbanned Switch 2 (20.1.1) via hacked Switch 1 (18.1.0).
- Successful local game update Super Mario 3D All-Stars on banned Switch 2 via unbanned Switch 2.
 
Last edited by dolpf,
Thank you very much for such detailed testing!
For the sake of purity of the experiment, can you conduct the same testing with the The Legend of Zelda: Breath of the Wild game from a torrent? So that it finally becomes clear why some games (for example, BOTW or Pokemon Violet) are updated locally for some, but not for others (due to the update itself, due to a ban, or due to firmware versions on Switch 1 and Switch 2).
At the moment we have:
- Failed local game update BOWT on banned Switch 2 (20.1.5) via Switch 1.
- Failed local game update BOWT and Pokemon Violet on unbanned Switch 2 (20.1.1) via Switch 1.
- Failed local game update BOWT on unbanned Switch 2 (20.1.1) via Switch 1 (20.1.5).
- Failed local game update BOWT on unbanned Switch 2 (20.1.5) via Switch 1 (20.1.5).
- Successful local game update BOWT on unbanned Switch 2 (20.1.1) via unbanned Switch 2 (20.1.5).
- Failed local game update Pokemon Violet on unbanned Switch 2 (20.1.1) via Switch 1 (20.1.1).
- Successful local game update Pokemon Violet on unbanned Switch 2 (20.1.1) via hacked Switch 1 (18.1.0).
Man, this is very interesting:

<<- Successful local game update Pokemon Violet on unbanned Switch 2 (20.1.1) via hacked Switch 1 (18.1.0).>>

It would seem like part of the control/checks are in the sending device firmware and pre 19.x.x/20.x.x firmwares would be more permissive ? Am I wrong here ?
 
  • Like
Reactions: RCJayce and dolpf
Every single file on my card is my own authentic back up. This did not prevent a ban.
Doesn't work like that. You broke Nintendo's TOS agreement regarding unauthorised devices that circumvent piracy (a MIG cart is an unauthorised device) and it makes no blind bit of difference whether it's your own backup and certificate used. You have yourself to blame by going online with it and sending telemetry data and whatever else they use to detect and track users usage data, so it's not Nintendo's fault, as they are in their rights to protect the business and their IP.
 
It would seem like part of the control/checks are in the sending device firmware and pre 19.x.x/20.x.x firmwares would be more permissive ?
I am also now more inclined to the option that the whole problem of the impossibility of local updating between Switch 2 and Switch 1 comes down to the firmware version on Switch 1. If the firmware is 18 or 19, then the update will work, but if it is 20 or higher, then it will not work. We are waiting for jasapolis's testing to finally be convinced of this.

UPD
jasapolis's latest testing so far confirms theory that local update of some games on Switch 2 via Switch 1 directly depends on the firmware version of Switch 1 (if the firmware is 18.x.x or 19.x.x, then the local update will work, if 20.x.x - it will not work).
Test results from other users are here.
 
Last edited by dolpf,
Ahora también me inclino más a pensar que el problema de la imposibilidad de actualización local entre el Switch 2 y el Switch 1 se debe a la versión del firmware del Switch 1. Si el firmware es la 18 o la 19, la actualización funcionará, pero si es la 20 o superior, no funcionará. Estamos esperando las pruebas de jasapolis para confirmarlo.
I can confirm that Mario 3D now launches on Switch 2. OLED Atmos 18.1.0 local update for Switch 2 20.1.1

I haven't played enough, but Mario 64 crashes when I launch it.

Mario Sunshine loads the entire opening cinematic, and I played for a few minutes at first, everything was fine.

Mario Galaxy loads the entire opening cinematic, and I played for a few minutes at first, everything was fine.

Again, I haven't played enough to properly analyze everything.

minecraft 1.21.90
local update

atmos (18.1.0) to switch 2 (20.0.1)- correct

atmos (18.1.0) to oled stock (20.0.1)- error 99%

switch 2 (20.0.1) to oled stock (20.0.1)- leaves the group does not update

BOWT 1.8.1
local update
switch atmos (18.1.0) to switch 2 (20.1.0)- correct
 
Last edited by jasapolis,
20.1.1 Switch 2. Using a Mig with games I dumped myself, am still not banned. I am debating updating to 20.1.5 for better BC and to play online.

My neighbor is on 20.1.5 and got banned trying to download Dead Cells, which he bought on sale from the eshop. He also dumps all his games, but he checks out a lot from the local library and also trades with friends and rips their copies.... Which is why I don't ever let him borrow my games.

He exchanged his banned unit for a new one. The new one works fine with his old account, and has not been banned using his Mig after he nuked it and started from scratch.

I have a feeling Nintendo is looking at private keys and if more than X checked in, it triggers a ban.

So if you dump your own games, I don't think Nintendo can ban you. If I'm wrong, please reply to this because I want to update my console so I can play MKW lol.

Has any brave soul tried running the migflash on the 2.1.5 firmware
Yep, my neighbor has. I verified it. It's been almost 2 days and he is not banned yet. He is playing MKW online as I type this.
He got rid of all his games and basically started from scratch to test. He only dumped 4 games, and every single one belongs to him.

Edit: So we have another friend that rips his own games like me (only games that he actually owns, nothing is torrented, borrowed, or downloaded). He is on 20.1.1 and has not been online for a few days, but he has not been banned as far as we know. He will not go online because he is paranoid that anything after 20.1.1 will not be hackable. His network settings are cleared and he is blocking Nintendo servers using ddwrt. Having said that, he did download a lot of the game patches and got the license unlock to use his SD card. Still not banned for using the Mig.
 
Last edited by TehLexinator,
  • Like
Reactions: Remy1015 and j0hnny

Site & Scene News

Popular threads in this forum