Found the following issue: 2017/10/06
It happens when you insert the translated text into "PAINT_COLORLIST.NAM". I have noticed that the inserter leaves a pointer without recalculating at position 104DB06-104DB07 in Arm9.bin. (Please see attached catch). Also drop a screen capture in-game of the issue the text should be "Tiger Stripe" in the third line. DarthNemesis could you please take a look at the problem. Thank you very much in advance for all your precious help to this project.
Also I put the PAINT_COLORLIST.NAM file with the translations.
Issue
Seems like DarthNemesis is gone? So, I guess, if he won't come back Metal Max 2: Reloaded translation will be impossible?