1. StapleButter

    OP StapleButter 'New Member' registered since 2009. Fuck yea.
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    melonDS 0.8.2 is out! This is not so revolutionary, but we're fixing a few issues.


    Namely, there have been some fixes to the OpenGL renderer. If you were one of those for whom it did not work, we hope that now it will work. There are still issues with it, but we will eventually find them and fix them all.

    I also undid a quick hack I did in 0.8.1 to try fixing texture alignment problems, that in the end caused more issues than it fixed. This problem will need a cleverer solution. It basically stems from the fact that the DS rasterizer works differently from OpenGL: it has no subpixel precision, and calculates color/texcoord for exact pixel positions, where OpenGL calculates them for a position that is +(0.5,0.5) inside the pixel.

    I also hope to improve the GL renderer some more. In mind are: texture cache, texture upscaling/filtering, applying filtering to the 2D layer, doing something for dual-screen 3D...


    We fixed a bug with the 'map joystick button and axis' feature of 0.8.1, where, if you mapped an axis control alone, it would also map 'button 1' alongside it.


    melonDS now explicitly disables VSync when using OpenGL, atleast under Windows.


    We also fixed a bunch of issues, potential crashes, etc...


    ... and changed kMaxIterationCycles from 16 to 64. That constant controls how many maximum cycles the ARM9 can run before control is given to the ARM7 and other system components. This change might affect accuracy negatively (it is worth noting that melonDS has several provisions for on-demand sync, bypassing kMaxIterationCycles) but has been found to give a small speed boost.


    Enjoy!


    melonDS 0.8.2, Windows 64-bit
    melonDS 0.8.2, Linux 64-bit

    If you're feeling generous, if you want to help us take this OpenGL renderer further: here's our Patreon
     
  2. shim80

    shim80 Advanced Member
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    Hello ! Are you planning to release ARM or Android version?
     
  3. spotanjo3

    spotanjo3 GBAtemp Legend
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    You are crazy. Keep up the good work! It is very active development. WOW!
     
  4. AsPika2219

    AsPika2219 Pikachu going beach!
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    Thanks for update! Just waiting for MelonDSi to play Nintendo DSi games very soon! :D
     
  5. PedroxBest

    PedroxBest Advanced Member
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    you can use DraStic for play DS games (in some games it lag, but not much).
     
  6. shim80

    shim80 Advanced Member
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    Yeah, but I'm looking for features that doesn't exist on Drastic, like high resolution sampling option, and multiplayer...
     
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