Megaman StarForce problem.

Discussion in 'Other Flashing Hardware & Software' started by KirbyPink, Aug 8, 2007.

  1. KirbyPink
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    KirbyPink GBAtemp Fan

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    As anyone experienced that the save file seem to take really long to create?
     
  2. AshuraZro

    AshuraZro Belongs in a museum.

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    I've noticed that with many games that the initial save takes awhile to create. And not just with DS games. I'm sure it's normal.

    EDIT: Note that I haven't played it yet. Maybe I'll do so now. If it doesn't blow shit.
     
  3. KirbyPink
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    KirbyPink GBAtemp Fan

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    Well, 7mins passed.
    That CAN`T be normal. Ima let it go for 30mins. If it doesn´t work then. Then ima try a diffrent way.
    Edit: I tried with my Ez-flash II as well. White screens.
     
  4. UncleChuckle

    UncleChuckle Advanced Member

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    And while it's waiting to save, you could invest the time in learning proper English.
     
  5. KirbyPink
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    KirbyPink GBAtemp Fan

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    So i made a smaller error.
    Englush es nut ma mein languuage. 8D
     
  6. Dark-Mantis

    Dark-Mantis Newbie

    I've used the arm7 fix and so far it works. I haven't tested it much yet so don't hold me responsible for save game corruptions.
     
  7. KirbyPink
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    KirbyPink GBAtemp Fan

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    Yeppers.
    To be able to SAVE on DS-Xtreme replace the arm7.bin.
    Wasn´t to hard.
     
  8. jesterscourt

    jesterscourt Not Brad.

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    Hm... another ARM7 game. Well, I guess three, technically...
     
  9. HBK

    HBK Clover - Fearless to Speak Now. ;)

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    Four, or six, if you consider Megaman versions to be seperate games - TLZ:PH, Sim City, Hoshigami, Megaman SF: L,P and Dragon.
     
  10. dib

    dib GBAtemp Advanced Maniac

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    Donkey Kong Jungle Climbers suffers the same issue, as well as Chameleon. Still haven't tested many others but I'm betting there will be.