Gaming Megaman Battle Network 5 Double Team DS

Fyga

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Enter your folder you're using, press L, swap something between your folder & your inventory. You'll then have 99 of every chip w/ the * code.

If you'd like to have codes of the other letters for legit-looking or unicode battle folder reasons, you can go into the code & change the bolded 1A in the 2nd code to another letter

94000130 FDFF0000
D5000000 00000001
D3000000 021ED166
C0000000 0000015D
D7000000 00000000
D4000000 00000001
DC000000 0000000E
D2000000 00000000

94000130 FDFF0000
C0000000 0000015D
221ED171 0000001A
DC000000 00000010
D2000000 00000000

94000130 FDFF0000
C0000000 0000015D
221ED170 00000063
DC000000 00000010
D2000000 00000000


1A means the * code
A is 00, 19 is Z
 

sekeli69

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as i remember code 3 is all chips get * which is kinda lame no tactical approach to game.
code 2 gets you 99 of all chips.
code 1 gets you all chips but with screwed up codes (eg all cannons 1 are C code or like that...) which is again lame since you cant put up a normal folder.
in end game as far as im concerened only useful is 99 chip code so i dont have to farm chips to get 4 of same code which can be very time consuming.
in start of game if you already played codes 1 and 2 can be useful for sake of saving time getting chips.
all chip code * is simply lame, chaos lord(500),leader raid(400),justcone(280),dublpoint(think it adds 60 dmg)+shadow man sp(about 60dmg per hit, hits 3 times and add double point damage to each hit) or something like that kills most of bosses in 1 turn or anything like that excluding DS ones and bass or chaos lord in any form they take 2 turns i think since the all have about 1500+ hp....
 

Fyga

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sekeli69 said:
as i remember code 3 is all chips get * which is kinda lame no tactical approach to game.
code 2 gets you 99 of all chips.
code 1 gets you all chips but with screwed up codes (eg all cannons 1 are C code or like that...) which is again lame since you cant put up a normal folder.
in end game as far as im concerened only useful is 99 chip code so i dont have to farm chips to get 4 of same code which can be very time consuming.
in start of game if you already played codes 1 and 2 can be useful for sake of saving time getting chips.
You're getting some key points wrong, which could've been checked by actually looking at the codes or just testing them again:

Code 1 gives you 1 copy of every chip in the game, but when used alone you'll notice your pack/inventory stops before you even reach the Mega chips (so it's not "all" at all). Also, if say you had a Cannon1 B in your 2nd slot of your pack, Cannon2 which will be placed over it will take its code & it goes on like that (which explains your "screwed up codes")

Code 2, not code 3, turns all of your current chips into *, which was the point in my post above yours pointing out that you can change 1A in the cheat to w/e letter code you'd like through hexadecimals.

Code 3, not code 2, gives you 99 quantities of chips--but it doesn't even give you "of all chips" like you said. It gives you 99 of all chips currently in your pack/inventory. It will not just give you all other chips in the game you do not already possess. You may have known this, but you were unclear & misleading for other readers.

The only cheats that do anything definitive alone are 2 & 3. #1 is junk unless you use all 3 together (using it w/ #3, but w/o #2 will not give the results you stated at all).
 

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