When I extracted the Mario Kart DS sound data folder, and edited the SSEQ's, SBNK's...etc. and made at the end a sdat file, it has 0 bytes o0 Means: NO MUSIC. Why is this? Because the files have the file format ending? (.sbnk, .swav, .sseq, ...) If yes, how can I extract the sound data folder without the file format endings?