I can't find one unfortunately, and the ones I did find I was able to install onto my Wii, but when I launched they just black screened and booted me back to the Wii menu. Anyone have a wad?
Forwarder channels will do that if there's nothing on your sd card or hdd for it to forward to
That makes sense, but I do have mGBA on my SD card and I can launch it through the homebrew channel with no issue.Forwarder channels will do that if there's nothing on your sd card or hdd for it to forward to
You need to use the forwarder that's based on the latest version of mGBA, the same for the regular mGBA files, both need to be the same revision for it to work.That makes sense, but I do have mGBA on my SD card and I can launch it through the homebrew channel with no issue.
I'm looking for a forwarder that works with the latest version of this software. It looks like my forwarder that I had broke with the latest mGBA update (Running Snakes version). Every one I can find on this forum, google, etc. has the same issue. When I launch the channel with them I get a message saying "Not Supported". It's in the right directory, it just won't launch the channel. If it was in the wrong directory it would reboot.
Does anybody have a working forwarder for the latest version of mGBA?
Really, sd support only? That's a bummer.@clandestine
I have been using 0.10.0 and just tested the latest developmental build and all is good. All 3 forwarders i have created are booting and performing correct.
There are 3 possible reasons for your issue...
1. SD:/mGBA/config.ini is corrupt. Delete this file and let the emulator create again when booting.
2. Make sure you are using the proper forwarder(s) for the console they were intended for (Wii/vWii).
3. mGBA is only supported using SD. Since version 0.6.1, USB support has been broken. Meaning, (apps/mGBA & root mGBA) must both be placed on SD. However, roms can be launched from both SD/USB.
@RunningSnakes3. mGBA is only supported using SD. Since version 0.6.1, USB support has been broken. Meaning, (apps/mGBA & root mGBA) must both be placed on SD. However, roms can be launched from both SD/USB.
I hope so. Maybe it's just my neuroticism but I really like having all my applications in one place. Easier to maintain.@RunningSnakes
Since no one reported this issue on GitHub, i decided to open an issue of this on the official mGBA GitHub, hope it gets taken care.
https://github.com/mgba-emu/mgba/issues/2740
@RunningSnakes
Since no one reported this issue on GitHub, i decided to open an issue of this on the official mGBA GitHub, hope it gets taken care.
https://github.com/mgba-emu/mgba/issues/2740
You can try using latest ModMii beta (i don't know if you are part of @XFlak's PM) and make a v14 forwarder DOL for mGBA Wii (instead of the v12) and test it to load the app from your USB on its latest version.@clandestine
Yes, mGBA works through HBC using USB, it always has.
The issue you have, like the rest of us, mGBA stopped working through USB "Forwarder" channel as of version 0.6.1.
After 0.6.1, USB compatibility was also broken using WiiFlow Lite plugins. Meaning, user must use SD to boot mGBA through "Forwarder Channel" or as a plugin through "WiiFlow Lite".
To be clear, simply download mGBA 0.6.1 and it WILL boot through USB forwarder channel. Then try mGBA 0.6.2 and it will not.
This is not an issue with forwarder channels or your Wii softmod.
The only solution i can suggest is to use mGBA through straight boot channel, which can be done by changing out the forwarder .dol and replacing with the original boot.dol.
I use ModMii for all my forwarder channel dols & the base wad is up to speed.
If you have a preference of what forwarder channel you were using, i could easily make it a stationary channel for you.
Other than that, i believe the issue will never be resolved.