Indeed but I tried 6-7 different games with 64 cluster, all froze. Quite odd.
I'll report back when I try other games, hopefully now it's working ok
I'll report back when I try other games, hopefully now it's working ok
Here's the latest compiled builds from my server. Last one has autoboot and FunThomas76's changes to selected game on boot as well.
Latest ELF
Latest web host package
Latest SD web host package
Latest experimental Build
It's all on git. The filenames include the date, and the short hash of the latest commit. Experimental build is exactly as I said, from my git fork and FunThomas76's git forkChangelog? especially for the experimental build?
Cheers, CableLeecher
I have several games without meta-folder and they all work like a charm.That worries me cause i only have code an content from my games no meta
Sorry guys i got Meta-folder but only blacksreen5.40 loadiine gx2
Just Dance 2015 only Black Screen ? Just Dance 2015 ready2play loadiine.
Maybe because i have only Code&Content and dont have Meta?
Hi@all,
all my Games startet great :-) 5.40 Loadiine gx2
but if i try Yoshi i get this error
I'm starting to think that some SD cards don't support 64K cluster formatting... I'm not sure that it's a game or a loadiine issue. My card is formatted at 64K cluster and it all my games work perfectly including Mario Kart 8.. just stay at 32K cluster and don't worry about it if that works for you.Indeed but I tried 6-7 different games with 64 cluster, all froze. Quite odd.
I'll report back when I try other games, hopefully now it's working ok
which version did you use? I haven't tried the experimental build, but the latest elf and sd package works here with my transcend 64gb USH-1 level 3 @ 64k cluster...@Scuba156 & @FunThomas
The latest version pretty much crashes in all of my games with Error 160-2224 on my 5.3.2 with a SanDisk Extreme Pro on 64k Clusters.
Everything worked with the beta Version from from 18th of february.
Reverted back to old Version, everything works again.
I tried all of them right after Scuba uploaded them...which version did you use? I haven't tried the experimental build, but the latest elf and sd package works here with my transcend 64gb USH-1 level 3 @ 64k cluster...
Guys, I could really do with some help / advise.
I am running 5.3.2E
I initially got the exploit working on 2 separate occasions. But when GX2 was released I reset my browser data and started afresh.
Since then I have been unable to get the exploit to work.
I have tried multiple web hosting sites
I have tried Android self hosting
I have tried Ezshare card hosting (latest) using the files downloaded from this thread.
I have tried the old loadiine versions, not GX2. All fail, I have been trying on and off for weeks. I have also cleared all data many, many times.
This is what I am getting on all methods:
Load up browser, open 1 tab... black screen with dots
Load up browser, open more than 1 tab.. freeze with no errors (browser bar and wii just freeze)
Every time this happens I power down and try again.
Is it a case of just keep trying? I'm losing faith it's ever going to work!
Any help or advise is very much welcome.
64k cluster size was reported to be an issue with some games. I think it affects mario kart 8 too, but I'm not sure.
Also, some games don't work anymore with latest build (since the SSB fix release, Assassin creed 3 doesn't read any file at all).
If you find a game not working, try v0.1 to see if it's an introduced bug or was already not working.
Indeed but I tried 6-7 different games with 64 cluster, all froze. Quite odd.
I'll report back when I try other games, hopefully now it's working ok
I have my Sandisk 64gb SDXC formatted in 64k Cluster size and they work fine with this build: https://gbatemp.net/threads/loadiine-gx2.413823/page-57#post-6104393
Does any build after this one breaks compatibility with some games and 64K cluster size?