Hacking Loadiine GX2

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Could someone confirm if there is an isue when tying to launch kernel exploit on wj44.ml ?
Thank in advance, beause I really don't understand what is happening as it was working before on my WiiU
 
Could someone confirm if there is an isue when tying to launch kernel exploit on wj44.ml ?
Thank in advance, beause I really don't understand what is happening as it was working before on my WiiU
Is that selfhosting?

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...I know Loadiine doesn't have USB access, but why it need a IOSU exploit to work? Wup Installer from Dimok has a USB install option ... it should be possible to add USB acess to Loadiine?
Let's say you give a TV to a friend for their birthday. You can tell them "Here is a TV. I want you to install it in your bedroom." or "Here is a TV. I want you to install it in your living room." You've provided the TV, but you're not doing the installation, and you don't need access to either room in order for it to end up where you wanted it.

Your friend may someday invite you into their house to watch the TV, but unless you break into the house while your friend is away, you won't have full access to that TV, and you'll have to watch what your friend wants you to see, when he wants you to see it.

If that makes sense, you can understand how WUP Installer could ask the system to install the update to USB without actually having access to USB. The system is still in control of its house. (And in case you think it hasn't already been tried, No, you can't put a pizza in the TV box and convince the system to mount the pizza on the wall in the bedroom. :) )
 
May I ask how is Loadiine doing in terms of supporting DLC? (pirated DLC)

I would like to have the chance of playing the DLC for Genei Ibun Roku #FE, specifically the Hot Springs DLC thats going to be cut from the US version. Unfortunately theres no way to pay for the DLC since the eShop is region locked so pirating would be the only way to play it (aside from buying another Wii U.)
 
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May I ask how is Loadiine doing in terms of supporting DLC? (pirated DLC)

I would like to have the chance of playing the DLC for Genei Ibun Roku #FE, specifically the Hot Springs DLC thats going to be cut from the US version. Unfortunately theres no way to pay for the DLC since the eShop is region locked so pirating would be the only way to play it (aside from buying another Wii U.)
Would like to know this also

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Could someone confirm if there is an isue when tying to launch kernel exploit on wj44.ml ?
Thank in advance, beause I really don't understand what is happening as it was working before on my WiiU
I use wj44.ml as well for my 5.5.1 Wii U, and I just checked and sure enough it is giving me the same error code. I'll look into what other options there are.
 
is it possible to code loadiine to show what apps the wii u already got installed? im guessing not... would be nice, to use it as a second launcher tho :o
 
Last edited by Soukai,
Why not loadiine.ovh ?

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I was just about to edit my own post stating that loadiine.ovh works. The reason I didn't say it right away is that last time I used it it didn't work properly, so I wanted to make sure I tested it before going out and saying it works.
 
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guys i have i error when i load loadiine on wj44.ml
the error is
could no load video
try reloading the page
when i reload the page it dosen't work
please help
 
guys i have i error when i load loadiine on wj44.ml
the error is
could no load video
try reloading the page
when i reload the page it dosen't work
please help
Literally just a couple of posts above we already stated this issue and solved it. Just use loadiine.ovh for now, or even just switch to it permanently if you want.
 
where can i find loadiine.ovh
That is a web url similar to how wj44.ml was. You just type "loadiine.ovh" into the web browser of the wii u and then from the drop down menu choose to load either homebrew launcher or kexploit10 and then loadiine. I recommend just using homebrew launcher at this point and loading loadiine through that
 
Can someone please check DLC and Art Atelier launch mode?

I dumped my Mario Kart 8 with my (legit bought) DLC.

The game runs fine but the DLC doesn't show up when run through Art Atelier
 
Can someone please check DLC and Art Atelier launch mode?

I dumped my Mario Kart 8 with my (legit bought) DLC.

The game runs fine but the DLC doesn't show up when run through Art Atelier
We don't have DLC loading via loadiine yet afaik

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Legit paid DLC support been a thing since nightly version 0703597, which is almost a month ago.

Now, for the issue: Have you tried to launch through the MiiMaker mode? Also you know if your game's completely updated?
 
Last edited by Kit Ballard,

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