Loadiine GX2 - Force Game Language

Discussion in 'Wii U - Hacking & Backup Loaders' started by leerz, Sep 17, 2016.

  1. leerz
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    leerz GBAtemp Advanced Fan

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    Jan 11, 2015
    Makati
    So,

    I got 2 Wii U's,

    1 US and 1 Jap

    A copy of MarioKart Wii U

    when I play it on my US Wiiu (same SD Card, same files)
    It shows MarioKart in English
    while in my Jap Console, it uses the Jap Language.

    Can I force to use the US Language files via Loadiine? or will this prove to be impossible since i'm using the MiiMaker Loader (Mii maker's language is what will the game use? perhaps, i'm not sure)

    also, it is oddly weird that my copy of Smash works on my US Wiiu and just a black screen with Japanese Wii U,

    I've yet to try my other backups. (maybe I'll also try a J version of Smash if it does the same for the US like vise versa, I don't have a copy so maybe that iso site has it?)


    I recall Usbloader GX had the force language function,
    anyway, let me know your thoughts.


    Thanks
     
  2. leerz
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    leerz GBAtemp Advanced Fan

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    Jan 11, 2015
    Makati
    up sorry, I just had to ask :(
     
  3. trunske

    trunske GBAtemp Regular

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    Feb 28, 2016
    You cannot force languaje via Loadiine, you have to change languaje from Wii U setting.
    Anyway I have some idea but I didnt test it so I recommend you make a bakcup.

    You can dump your Mario Kart 8 and delete it's languaje folders and files only letting there the languaje files and folders that you desire keep. maybe that will force the game run into the languaje you want to play in loadiine
     
  4. leerz
    OP

    leerz GBAtemp Advanced Fan

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    Jan 11, 2015
    Makati
    Haven't tried that, what i did try was replace the Jap files with en files.

    I was sure it was the en files, but i showed the es language and crashed the game.

    I think this is the same reason why my us smash crashes on the jap wiiu cos it doesn't have the jap lang files? Idk? Your thoughts