Homebrew List of DS Emulators

  • Thread starter Thread starter AMPonzi
  • Start date Start date
  • Views Views 155,178
  • Replies Replies 450
Don't worry, we'll get that ever elusive sticky yet
tongue.gif

done
smile.gif
 
Well then if you reap what you sew kernel considering you couldn't read the download link about an inch off the top of the starting main page I'm assuming you will have a fabulous career in the food industry since McDonalds puts easy to understand pictures on all the buttons for their workers.
 
so is no$gba the best out there? whats the best emu currently for nds. i have visualboy advance for gba and a g6flash 3rd gen 4g for nds, but when i feel like testin games before puttinem on, i like to know.
 
Well then if you reap what you sew kernel considering you couldn't read the download link about an inch off the top of the starting main page I'm assuming you will have a fabulous career in the food industry since McDonalds puts easy to understand pictures on all the buttons for their workers.
You win this round good sir. You must have a lot of experience picking fights on the internet because it clearly shows that you are no amateur. My hat's off to you.



Getting back on topic, anyone knows if Normmatt (and possibly other GBATemp members) plan on releasing their version of the DS emulator that allows savestates? (I believe they were working with DeSmuME).
 
QUOTE said:
Getting back on topic, anyone knows if Normmatt (and possibly other GBATemp members) plan on releasing their version of the DS emulator that allows savestates? (I believe they were working with DeSmuME).

Some good news which is im releasing the version of DeSmuME which ive been working on here

and some bad news which is the progress on desmume as slowed as my computer just isnt good enough to do testing on and the compiler Dev-Cpp just slows my comp down even more
frown.gif
but i will continue just at a slower rate.

note to developers: the source has basic files for audio and a keyconfig dialog box but neither are working. if you manage to get any working feel free to pm me as i'd like to know.
 
Fullmetal Alchemist is fully playable!!! but I have a question. How one makes to take a sreenshot? Desmume 0.3.3 and 0.3
cool.gif
tongue.gif
 
Ok, I added Normmatt's build to the initial page as an unofficial, but I really think it'd be great for you to submit your code into Guillame via the sourceforge page this way he can add it to any other official builds he releases. But thanks for the release, I haven't played with it too much yet but I'm sure it's great!
 
Ok, I added Normmatt's build to the initial page as an unofficial, but I really think it'd be great for you to submit your code into Guillame via the sourceforge page this way he can add it to any other official builds he releases. But thanks for the release, I haven't played with it too much yet but I'm sure it's great!

Guillame isnt working on desmume atm last i heard. but he is GOING to sometime.
My code is there if he wants to use it he is free to do so.
 
So, I've noticed something in a few of the newer games I've downloaded, when opening them up in emulators. Even if they boot up and appear to work perfectly, they get cut short by a "DS Card Error", forcing the game to either restart or pause and wait for a restart because it couldn't save. Not sure if that's new, I haven't really messed around much with them, but I guess that might be the next hurdle.
 
Been like that since they started getting somewhere.. It's because of the missing save support until that's implemented some games won't get very far i dare to assume.
 
So, I've noticed something in a few of the newer games I've downloaded, when opening them up in emulators. Even if they boot up and appear to work perfectly, they get cut short by a "DS Card Error", forcing the game to either restart or pause and wait for a restart because it couldn't save. Not sure if that's new, I haven't really messed around much with them, but I guess that might be the next hurdle.



Been like that since they started getting somewhere.. It's because of the missing save support until that's implemented some games won't get very far i dare to assume.

yes that "DS Card Error" is because of the missing save support and the reason thats missing is because no one has any idea how commercial games save, or at least wont share the information.
 
Now admittedly, I haven't read most of this topic, so forgive me if this has been suggested before. What we really need, is an "Emulators for NDS" list. One which lists the various emulators you can use on your DS, to emulate another system. Speaking of which, someone needs to make a WonderSwan/Color/Crystal emu for the DS, that system had some great games. Even if they were all in Japanese.
tongue.gif
 
Now admittedly, I haven't read most of this topic, so forgive me if this has been suggested before. What Wii really need, is an "Emulators for NDS" list. One which lists the various emulators you can use on your DS, to emulate another system. Speaking of which, someone needs to make a WonderSwan/Color/Crystal emu for the DS, that system had some great games. Even if they were all in Japanese.Â
tongue.gif

i would more rather have a wonderswan/color/crystal flashcart
tongue.gif
after all i have both wonderswan color and the swancrystal and 5 digimon games which are great games i even have the only english wonderswan game
tongue.gif
 
Now admittedly, I haven't read most of this topic, so forgive me if this has been suggested before. What Wii really need, is an "Emulators for NDS" list. One which lists the various emulators you can use on your DS, to emulate another system. Speaking of which, someone needs to make a WonderSwan/Color/Crystal emu for the DS, that system had some great games. Even if they were all in Japanese.Â
tongue.gif



i would more rather have a wonderswan/color/crystal flashcart
tongue.gif
after all i have both wonderswan color and the swancrystal and 5 digimon games which are great games i even have the only english wonderswan game
tongue.gif

It's a shame the WonderSwan Crystal never made it to North America, or Europe (that one I'm not sure about). Although it's probably better that it didn't, it would have been released at the time of the GBA's reign, and as such... it would have been crushed.
frown.gif
 

Site & Scene News

Popular threads in this forum