The Ambassadors games are like wine, you see?...
No, no they're not. Older wine is pricier because the process of its production takes longer. The "age" of wine is a marker of how long it was maturing, you can't open a wine, drink some, close the bottle and pretend it was never opened - it will go bad. Once opened, you have to finish it, be it young or old wine.
The idea behind buying things is having a larger choice and decide upon one product, and it's only fair to the customer that older, more obselete products are cheaper compared to newer, more refined ones.
By giving everyone 20 identical games that are old, Nintendo nullifies this choice - you play what you are given rather than what you actually want to play.
By pricing them at the level of 7 bucks, you lie to yourself. I can get them for 5 or under in a random game store.
EDIT: I realize that you're not completely serious. Don't get me wrong KingVamp - those are
genuienly good games that are enjoyable to play, they just
shouldn't be put on the same "shelf" as a contemporary game though. I suppose my approach comes from how I was brought up - where I come from, you can play any game you purchased on any medium you want, meaning, if you have a video game, you are entitled to dump it and play it on an emulator if you want. To put it in legal terms, "You are entitled to backup a medium given software was available on at the time of its release and alter the format by whatever means necessary to launch it on the hardware you are interested in using it on". That means that if I have Mario Kart GBA, I am entitled to have a ROM of Mario Kart and play it on a DS via an emulator. I am only restricted as to how many devices I use it on simultainously - this reffers to Operating Systems for example. If I have a license for 1 computer, I can only install the system on 1 device. The device itself however is not specified, thus I could create an OS image and use it on an Architecture emulator if I feel like it.