Homebrew Lag in Libretro SNES

twisted_falconier

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Trying out Chrono Trigger and Aero Fighters both give me a lot of lag/stuttering in both the audio and graphics.

I have enabled the L2 cache and Clock settings in Luma config

I am using the SNES9X 2010 core, what is the reson for having the other (older?) ones? Should I be using one of those instead?

I don't have a windows machine to run the software, but would trying to do VC injection work better? (can I even do that for SNES games??)
 
Last edited by twisted_falconier,
I haven't used Retroarch on the 3DS in a long time, but if it still has the pocketSNES cores, I would suggest those instead. The 3DS (both O3DS and N3DS) is an incredibly weak console, so that's why older cores with higher performance are offered, at the possible tradeoff of worse sound or compatibility (due to more inaccurate emulation).
 
Bubble's version of SNES9X is very efficient by using the 3DS GPU to draw some things and even runs well on o3DS, although sometimes you see some graphics errors in some games.
 
Yeah, I use that too, but the Homebr3w app allows me to see what needs updating and do it there



I think they share the same stuff, so if it's updated there it's updated over there, too. I like the PC-side because of multi-tabbing. Life.

Either way, try it out, see if you like it. Thank @ bubble2k16 when it becomes your go-to SNES emu on 3DS.
 

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