JKSM Greens screen

Discussion in '3DS - Homebrew Development and Emulators' started by Breathable, Apr 13, 2017.

  1. Breathable
    OP

    Breathable Newbie

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    Apr 13, 2017
    Canada
    I have homebrew on N3DS XL 11.3.0.36E and when I try to open JKSM it does most of the glitchy stuff and eventually ends on a green screen in which I can't do anything.
     
  2. Naxann

    Naxann Advanced Member

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    Dec 30, 2016
    France
    11.4 payload don't allow access saves of games at this time. You have to wait to an updated payload to use any homebrew app that access saves.
    JKSM will work again when a payload allowing save access will be released.

    If you have 11.3, please redownload the payload.
    If you have Homebrew Launcher Loader, the app on the Home Menu of the 3DS which launch directly Homebrew please hold down X to download the payload updated for 11.3

    And if you have 11.4 and you have CFW (you hacked your 3DS and installed Luma for example), use the CIA version instead.
     
  3. Ryupower

    Ryupower Brood

    Member
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    Oct 8, 2007
    United States
    11.4 payload works with some homebrew, but it seem to be buggy with many homebrew apps

    2 things happen

    you run the app and it stop at red screen bottom screen, funky looking top
    or
    stop and green bottom screen

    just need to wait for a fix
     
    Last edited by Ryupower, Apr 13, 2017
  4. Naxann

    Naxann Advanced Member

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    Dec 30, 2016
    France
    Green screen is normally with Homebrew apps that needs Save Access, like JKSM or PKSM. I think it is green when the app needs a module that Homebrew couldn't give access to (like Save Access, which is the only special module that you normally can't access when developing an homebrew)